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Emulator Issues #4378

closed

DSP LLE Problems on OSX

Added by iandylan2000 about 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
DSP
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

Despite recent advancements in LLE, I have not been able to get it to work accurate when loading Wii or GC games. "DSP LLE recompiler" crashes upon loading any game under OSX. I can provide the long crash log if anyone wants.

"DSP LLE interpreter" will load games just fine; however, I get a lot of pops and buzzes while playing a game. Also, like it warns in the menu, it does produce a noticeable slowdown in all games I have tested. At this point, LLE is not a viable for OSX users (at least not me :()

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

Dolphin r7442

Operating system and version:
32-bit or 64-bit:

OSX 64bit Snow Leopard 10.6.7

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):

Any game

Build command-line (not on Windows):

Normal, as directed in "Project Home"

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