Project

General

Profile

Actions

Emulator Issues #4404

closed

DX9::FramebufferManager errors on GC BIOS (strange texture size)

Added by pascal.jouy about 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
When launching a game with GC BIOS, 3 looping errors are shown (see picture attached).

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): R7461. I think that this issue appeared in the late 73xx or early 74xx.

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit: 64-bit

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
GC BIOS (PAL)

Please provide any additional information below.
Using Wiki's recommanded settings for Soul Calibur 2 (GRSPAF).


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #2502: Gamecube NTSC Bios renders top half of screen twice in DX9Fixed

Actions
Actions

Also available in: Atom PDF