Emulator Issues #4481
closedtexture cache rewrite dx 9 / openGL strange effect in MP1
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Description
What's the problem? This problem doesn't exist on the trunk, and dx 11 also emulates correctly, but in dx 9 and opengl, the shield effect in metroid prime 1 covers the whole screen, instead of just the border of Samus Suit
This problem only occurs when efb copies for ram and virtual are both checked, I tested with a number of settings and the most accurate settings, and found this was it. Also tested with r7520 trunk and the problem doesn't exist either
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):r7532 texture cache branch
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit: 64 bit windows 7
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
plain dump MP1
Please provide any additional information below.
Screens are attached, again Nolan.Check should check these out
the screens for opengl and dx9 where identical so i only provided one of each