Emulator Issues #4488
Post-processing shaders list needs to exclude some files
What's the problem?
In the post-processing shaders list (for OpenGL backend) a couple things that obviously aren't shaders show up in the list. For example, the README file and a .svn folder (if you check out the shaders repository separately). These are obviously never going to be actual shaders and can probably be explicitly excluded from the shaders list.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
Probably every revision since post-processing shaders were implemented.
(optional) Dolphin version that does not have the problem:
Operating system and version: Any
32-bit or 64-bit: Any
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): Any
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Please provide any additional information below.
This seems like an easy enough thing to fix.