Emulator Issues #4490
closedExternal Frame Buffer Crash
0%
Description
What's the problem?
Switching from Virtual to Real EFB while game is running instantly crashes the emulator in DX9 not tried DX11
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): R7536 x64
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit: Windows 7 Ultimate x64
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Tried several GC and Wii games does it on all of them.
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Plain
Please provide any additional information below.
This is on the Texcache branch of the emu, not tried DX11 as i was checking latest updates in DX9. I was also using DSPLLE instead of HLE but left all other setting at default values.
Updated by SAMuhammed over 13 years ago
Yes, I have noticed the same.
I have also noticed that, if EFB Copies is disabled and EFB is set to Real, Dolphin quits after displaying CPU & GPU info. Unable to inter into a game. I can not play games with this combinations of settings.