Emulator Issues #45
Various fullscreen mode issues
From Emuforums: "I have some problems with both GPU plugins since Rev. 26,
but I don't know if its my problem alone. I'll try to explain:
The OpenGL plugin shows only a quarter of the screen in windowed mode (the
window size is fixed and I can't change it), and in fullscreen I can hear
the windows' error sound when I press any key on keyboard and it's annoying.
The DirectX9 plugin works fine in windowed mode, but in fullscreen the top
of the screen flickers a lot showing the buttons of a window."
#2 Updated by Anonymous over 11 years ago
too lazy to check rev# atm, but I uncommented a line in glinit.cpp that was keeping
the ogl window from being created at the correct size/place. however, the video still
doesn't stretch when the window in resized, and fullscreen doesn't want to get rid of
the window borders :s
also, the same dx9 fullscreen issue still exists.
#7 Updated by ShadowIsLord about 11 years ago
This screenshot demonstrates the problem (rev2195):
Only the GL plugin has this issue, DX9 plugin fullscreen works fine.
A workaround is to enable "Render to Main window" and then click fullscreen button
from the dolphin gui.
#8 Updated by federelli about 11 years ago
OpenGL resizing issues remain stil in r2276.
FB to RAM scales wrong, seems to scale 4x bigger than it should.
Some games scale wrong.
Some games render a quarter of the screen, sometimes top left, bottom left.
Garbage on sides of screen, probably due to unexpected wrong scaling and sides not
being cleared of garbage to improve speed.