Emulator Issues #4502
Critical: Dolphin Constantly Hangs Windows
What's the problem?
When playing Gamecube games, Dolphin frequently freezes and causes Windows to be completely unresponsive.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit:
Windows XP Pro MCE x86
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
GM4E01, GTYE69, possibly others
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Please provide any additional information below.
This problem first appeared when upgrading my PC. Everything was swapped out new. I have a feeling the problem is the video card (Geforce GT 240) or my drivers. When this happens Windows can become responsive again, but only briefly. Sometimes the game will resume, and somtimes it will resume with corrupt on-screen textures or mismapped textures of 3D elements. I am of course unable to capture a save state or FIFO frame of this because it locks up Windows. I have only tested this with Mario Kart Double Dash and Ty the Tasmanian Tiger for Gamecube. I have only tested Gamecube games running under DX9. I'll do more testing on this to see if I can narrow down the problem.