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Emulator Issues #457

closed

Starfox Assault Gamestopping Bugs

Added by MrMister1991 almost 16 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start Starfox Assault
  2. Play the first mission
    3a. Reach the transition to the planet.
    3b. If you manage to get past the transition, fight the first aparoid boss
    until his wings are destroyed.

What is the expected output? What do you see instead?
I expect to get past these without having to quit/start over. Instead the
game crashes and/or the boss disappears.

What version of the product are you using? On what operating system?
Dolphin SVN 1590; Windows XP 32-bit; OpenGL

Please provide any additional information below.
The only workaround for the first game-stopper is to disable sound during a
load of the transition cutscene and then re-enable after the load to the
cutscene. As for the aparoid bug, this one is a doozy, THE BOSS DISAPPEARS
after you destroy its wings, therefore cannot be defeated. Also, the bug
clips into the ground while he is visible. (Before you destory is wings.)


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #182: disappearing enemies from OpenGL draw distance Starfox Assault (JIT only)Fixed

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