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Emulator Issues #4654

closed

Dragonball Z Budokai Tenkaichi 3: Heavy color-bug affecting sprites and textures (3d-textures work fine)

Added by greenarrowvigilante almost 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Look at the screenshots in the attachments. I randomly went back a few versions and it's fine with 7594. It's even worse with the newest builds.

The versions I've tested:

7594: fine
7634: Nope, color-offsets, look at the screenshots
7645-7647: Even worse. What's purple in the screenshots is a light green and you even see the bounds of the sprites in a greenish tone.

Using the D3D10-Plugin on Win7x64 and a 4870X2.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4635: TexCache Rewrite issuesWon't fixNolan.Check

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Actions #1

Updated by greenarrowvigilante almost 13 years ago

Sorry, screwed up the releases-list:

The versions I've tested:

7594: fine
7634-7645: Nope, color-offsets, look at the screenshots
7646-7647: Even worse. What's purple in the screenshots is a light green and you even see the bounds of the sprites in a greenish tone.

However, the intro-video works fine on all releases.

Actions #2

Updated by jim.lee.1688 almost 13 years ago

Other games have a green light.

Direct3D9 plug-in problem, OpenGL plug-in is correct.

7446 fine
7679 problem

Operating system
WinXP 32
ATI HD 5770 drivers (Catalyst 11.6)

Actions #3

Updated by greenarrowvigilante almost 13 years ago

Can't confirm that OpenGL fixes this, budokai tenkaichi 2, 3 and mario kart wii (all the games I have) result in a black screen and a hanger for me with opengl. (7670)
That also worked in earlier releases. idk what happened, but some "fix" completely screwed the emulator up for me.

My system:
2600K
4870X2 with the newest catalyst
8GB RAM
win 7 64-bit

Actions #4

Updated by greenarrowvigilante over 12 years ago

Tried 7690 now and the issue still isn't fixed. At least now opengl works for me, but the colorbug persists even with opengl.

Actions #5

Updated by greenarrowvigilante over 12 years ago

Ok I rechecked now and the colors are fine till 7623 and get messed up with 7625.
Could someone now please investigate this or is there any more information that you need?

Actions #6

Updated by alforata over 12 years ago

I can confirm the issue, I'm having the same problems with my HD5750 1GB, latest drivers too.

Actions #7

Updated by greenarrowvigilante over 12 years ago

I just tested with 95 and the problem seems to be fixed now.

Actions #8

Updated by DimitriPilot3 over 12 years ago

  • Status changed from New to Duplicate
  • Category set to gfx
  • Issue type set to Bug

"Ok I rechecked now and the colors are fine till 7623 and get messed up with 7625."

The texcache-rewrite branch was merged into trunk/master by r1136b97aa8ea (SVN r7625). After the switch from SVN to GIT, this branch was unmerged (made back into a branch again) because it seems to have caused (many) problems which (AFAIK) haven't been fixed yet. Which is why your problem disappeared after that, since you used a master build

Most likely a texcache-rewrite issue which is yet to be fixed.

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