Emulator Issues #4660
closedr7634: texture glitch (The Wind Waker)
0%
Description
Affects GZLE01 (The Legend of Zelda: The Wind Waker (USA)), I have no other iso to test. The iso is a plain disc dump.
Many textures are messed up in the game (see attachments). Sometimes I even see portions of a terminal used as a texture. With a hard reset of the game, the textures change (see the two title screen shots).
The problem appears with revision r7634 ("OGL: Use shader to depalettize RAM textures").
I use 32-bit Arch Linux (updated Jun 27), nvidia driver 275.09.07, OpenGL backend
Build command-line: make
Updated by nextarif over 13 years ago
Updated by bougospam over 13 years ago
Sorry about that, I wasnt aware of the rules
Here are the three attachments on imageshack:
http://img850.imageshack.us/img850/8306/gzle011.png
http://img26.imageshack.us/img26/9889/gzle013.png
http://img87.imageshack.us/img87/163/weirdu.png
Should I remove the attachments from this issue?
Updated by bougospam over 13 years ago
r7650 fixes this, indeed.
I should have updated right before submitting! I noticed the bug yesterday in r7649.
Thank you and sorry for being a bit of a waste of time.
Updated by NeoBrainX over 13 years ago
- Status changed from New to Fixed
Shouldn't that kind of stuff be reported if shader compilation errors are NOT hidden anyway?