Emulator Issues #4705
closedTales of symphonia(USA) save game corruption and failed save state reloading
0%
Description
Dolphin corrupts the in game save by replacing them with 0 byte files repeatedly. This occurs most often when I use the dolphin save state function of the emulator. The dolphin save states usually fail to load also. This creates massive headaches when trying to go through a long dungeon with no save points. The game must be saved as the emulator crashes very frequently.
My CPU is Intel core2duo e7200
My graphics card is ATI 5670 1gb DDR3.
Mobo is intel dg41rq.
I used revisions 7561,7668,7481,7670. All had these same problems.
Updated by Anonymous over 13 years ago
- Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc):
Updated by anuraganimax over 13 years ago
Tales of symphonia USA, Game ID: GQSEAF
Updated by Anonymous over 13 years ago
Works fine here when just using normal memcard saves. I'm going to guess it only happens when you state save and then try to save to memcard?
Updated by anuraganimax over 13 years ago
Yes this problem occurs most when trying to use dolphin save states. I have to backup the in game save every five minutes or so.
Updated by anuraganimax over 13 years ago
This guy has the same problem -
http://forums.dolphin-emulator.com/showthread.php?tid=17136
Updated by gamerk316 over 13 years ago
Lots of games have this problem; its not just isolated to one game. Normal MemCard saves work fine, but savestates have about a 5-10% chance of being corrupt.
Updated by anuraganimax over 13 years ago
I have found that if you quit the emulator while the game is saving to memcard, you will end up with a zero byte corrupt memcard save.