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Emulator Issues #4705

closed

Tales of symphonia(USA) save game corruption and failed save state reloading

Added by anuraganimax over 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Dolphin corrupts the in game save by replacing them with 0 byte files repeatedly. This occurs most often when I use the dolphin save state function of the emulator. The dolphin save states usually fail to load also. This creates massive headaches when trying to go through a long dungeon with no save points. The game must be saved as the emulator crashes very frequently.

My CPU is Intel core2duo e7200
My graphics card is ATI 5670 1gb DDR3.
Mobo is intel dg41rq.

I used revisions 7561,7668,7481,7670. All had these same problems.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4435: Load State freezes video in Tales of Symphonia (GC)Duplicate

Actions
Actions #1

Updated by anuraganimax over 13 years ago

The OS is 32 bit

Actions #2

Updated by Anonymous over 13 years ago

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):
Actions #3

Updated by anuraganimax over 13 years ago

Tales of symphonia USA, Game ID: GQSEAF

Actions #4

Updated by Anonymous over 13 years ago

Works fine here when just using normal memcard saves. I'm going to guess it only happens when you state save and then try to save to memcard?

Actions #5

Updated by anuraganimax over 13 years ago

Yes this problem occurs most when trying to use dolphin save states. I have to backup the in game save every five minutes or so.

Actions #7

Updated by gamerk316 over 13 years ago

Lots of games have this problem; its not just isolated to one game. Normal MemCard saves work fine, but savestates have about a 5-10% chance of being corrupt.

Actions #8

Updated by anuraganimax over 13 years ago

I have found that if you quit the emulator while the game is saving to memcard, you will end up with a zero byte corrupt memcard save.

Actions #9

Updated by skidau about 13 years ago

  • Status changed from New to Duplicate
Actions

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