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Emulator Issues #4725

closed

Clearing code cache error crashes Dolphin when I try to start a game

Added by RussanoGreenstripe over 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID

Skies of Arcadia: Legends (GEAE8P)

1) What is the expected output? What do you see instead?

When I attempt to launch the game from the directory, a window pops up with the title "Clearing code cache." Then a few moments later, the window closes. If I have DSP HLE selected, then the entire program crashes. If I select DSP LLE recompiler or interpreter selected, then I get the following error message:

Failed to load DSP ROM: /Users/richardbolinger/Library/Application Support/Dolphin/GC/dsp_rom.bin

This file is required to use DSP LLE.
It is not included with Dolphin as it contains copyrighted data.
Use DSPSpy to dump the file from your physical console.

You may use the DSP HLE engine which does not require ROM dumps.
(Choose it from the "Audio" tab of the configuration dialog.)

2) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin?

I just installed Dolphin today, and this has never worked. The same error persists between both versions 3.0 and build 7670, currently running 3.0

3) What steps will reproduce the problem?

  1. Opening Dolphin
  2. Selecting Skies of Arcadia Legends
  3. Pressing Play

4) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar: "R 4779", "R 6403M", "3.0", etc)?

32-bit build 3.0 and build 7670.

On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.

Macintosh OSX Leopard, 2.5 gigs of ram with a combined 12.22 ghz.

5) Please provide any additional information below.

I previously uploaded this issue along with a link to the site where I downloaded the .gcn file. Thus, the thread was summarily deleted for piracy. However, I physically own a copy of the game; I'm using a downloaded version because the CD drive of my current computer is nonfunctional. Below is a link to the evidence of my non-piracy.

  1. Attachments.

http://i149.photobucket.com/albums/s76/Russano_Greenstripe/Photo7.jpg


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4886: Crashes in Mac OS X <10.6 when loading gameInvalid

Actions
Actions #1

Updated by RussanoGreenstripe over 13 years ago

I have also tried this with build 7372, and the problem persists.

Actions #2

Updated by skidau over 13 years ago

I think you have a bad dump of the disc image because the game works here.

Actions #3

Updated by RussanoGreenstripe over 13 years ago

I'll look into getting a different disk image. If it turns out that it isn't the issue, what would the next step be?

Actions #4

Updated by tommyhl2.SS over 13 years ago

There is no next step, you have a bad file.

Actions #5

Updated by RussanoGreenstripe over 13 years ago

I acquired a different disk image, and this problem persists. I even used a different extraction program than I normally use. I'll attempt to get a rip from the disk itself in order to create a baseline comparison.

Is there a possible alternate cause of this error that I can address in the meantime?

Actions #6

Updated by Anonymous over 13 years ago

Try interpreter for powerpc and dsp hle.

Actions #7

Updated by RussanoGreenstripe over 13 years ago

I'm on an Intel-powered mac, not a PowerPC.

Actions #8

Updated by Sonicadvance1 over 13 years ago

...try interpreter core.

The Gamecube/Wii is powerpc...

Actions #9

Updated by RussanoGreenstripe over 13 years ago

I'm going to have to show my noobishness and say, "How do I do that?"

Actions #10

Updated by RussanoGreenstripe over 13 years ago

Selecting the Interpreter option under the CPU emulator engine section and selecting the DSP LLE Interpreter option under the audio tab still leads to crashes. I'm assuming that's not the interpreter core you're referring to.

Actions #11

Updated by glennricster over 13 years ago

The interpreter option under the "CPU Emulator Engine" section is the interpretor core that Sonic and godisgovernment were referring to. However, godisgovernment told you to use DSP HLE not DSP LLE.

Actions #12

Updated by Anonymous over 13 years ago

Well the idea was to not use any jits, so it sounds like he tried that. That was my only idea.

Actions #13

Updated by RussanoGreenstripe over 13 years ago

Well, LLE still gives the error I outlined in the original posting. And I have no clue how to use DSPSpy in the slightest.

Actions #14

Updated by Sonicadvance1 over 13 years ago

LLE requires two files to run, don't use it without those files. DSPSpy isn't needed for you.

What CPU you have?

Actions #15

Updated by RussanoGreenstripe over 13 years ago

Intel Core 2 Duo, 2.1 ghz.

Actions #16

Updated by Anonymous over 13 years ago

Going nowhere unless someone manages to reproduce it, which is apparently unlikely.

Actions #17

Updated by alek.trevelyan about 13 years ago

I realize I'm a little late to the party but i had the same issue and i fixed it by going to Dolphin/User and deleting the ShaderCache folder. Everything was fine after that but then it happened again and i fixed it the same way. I'm using Dolphin 3.0-153 64-bit on Windows 7 64-bit.

Actions #18

Updated by js_theking about 13 years ago

The Legend of Zelda Twilight Princess
GZ2E01

  1. What is the expected output? What do you see instead?

I'm trying to start the game but I get a 'clearing code cache' black screen almost every time. Sometimes it just randomly start. I'm on 3.0-179-dirty.

  1. Did the game ever work correctly (i.e. not have this problem) on an
    earlier version of dolphin?
    No I installed it yesterday and it never worked correctly.

  2. What steps will reproduce the problem?

  1. Opening Dolphin
  2. Selecting The Legend of Zelda
  3. Pressing Play
  1. What version of dolphin are you using (32bit/64bit along with the
    version as it appears in the title bar: "R 4779", "R 6403M", "3.0", etc)?

32-bit 3.0-179-dirty

On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.

I posted some links of my computer and dolphin screenshots.

  1. Please provide any additional information below.

I tried deleting the cache with the emulator and directly in cache folder. If you need additional information you can contact me at

  1. Attachments.

I uploaded four images.

Actions #19

Updated by js_theking about 13 years ago

I'm even willing to offer a teamviewer connection to a Dolphin developer.

Actions #20

Updated by thomjonas over 12 years ago

I have gotten several files to load at 2 fps on interpreter (very slow) CPU emulator engine. I would like to get it goibg a lttle faster, what am I missing? It seems these files are not corrupt exactly. I am an ubernoob

Actions #21

Updated by skidau over 12 years ago

  • Status changed from New to Duplicate
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