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Emulator Issues #492

closed

Wiimote broken in LoZ:TP

Added by lampjese almost 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
When i get epona and go for the first mision dolphin closes down instantly.
It gave me no errors or debug information so i cant help you whit that sorry.
It looks like its time bounded because when i go fast it stops whitin the
first mision but when i go slowly it is stopping sooner.

I have tried every sitting to solve this.

What is the expected output? What do you see instead?
Dunno :) i know in 1643 it worked fine for me only the quest log where
corrupted.
I used vista then and now xp64 maybe that solves the problem but i am not
going back to vista to test it.

What version of the product are you using? On what operating system?
Windows xp x64 sp2 nforce680i 8800GTX Xfi gamer.
For now i compiled it to 1879 but i have this problem after version 1713.

Please provide any additional information below.
I hope i can help you whit this issue.

Actions #1

Updated by lampjese almost 16 years ago

I used the 1879 64bit :) 32 bit not tested yet.

Actions #2

Updated by lampjese almost 16 years ago

Hmm :) that little response.
I read somewhere that you wished more feedback because you didn`t know what versions
causses the crashes whit starfox assault and that it would be hard to find out now
what the problem was.
Well .. :).

Actions #3

Updated by tinctorius almost 16 years ago

"It looks like its time bounded because when i go fast it stops within the first
mision but when i go slowly it is stopping sooner."

Sounds like a duplicate of issue 471, in which the JIT figures after a while (you
could call it 'time bounded', but different) it should clear its cache, and does it
the wrong way.

Actions #4

Updated by lampjese almost 16 years ago

Ok if its the same problem il let it be.
Thank you for the comment.

Actions #5

Updated by lampjese almost 16 years ago

But that one is linux :).

Actions #6

Updated by lampjese almost 16 years ago

Problem is fixed now whit newer versions only now the questlog files are corrupted
again :) and some new grapical glitches.

Actions #7

Updated by Anonymous almost 16 years ago

i think this is fixed now?

Actions #8

Updated by lampjese almost 16 years ago

For me it worked the last time i tried i could go to the first mision.
But i am not going to play this game untill i can save so cant say what happens
after that.

Actions #9

Updated by lampjese almost 16 years ago

Can save now did not have any crashes but JPeterson broke the wii mote :).

Actions #10

Updated by jpeterson57 almost 16 years ago

Is this the GC or the Wii version of the game?

Actions #11

Updated by XTra.KrazzY almost 16 years ago

  • Status changed from New to Accepted

jpeterson lol he said you broke the WIImote, so what do you think? :)

Actions #12

Updated by XTra.KrazzY almost 16 years ago

Tell me, does it work now?

Actions #13

Updated by lampjese almost 16 years ago

:) was a joke i compiled a version where dolphin shuts down when the wiimote
connects that typo fix.
Now its fixxed only when i press right on my nunchuck it is not responding correctly
dont know if its fixxed allready.

Actions #14

Updated by lampjese almost 16 years ago

It was rev1999 and i am using the wii version.
In rev2000 he fixxed it but i could not compile any more.

Actions #15

Updated by XTra.KrazzY almost 16 years ago

You should at least try r2017

Actions #16

Updated by lampjese almost 16 years ago

Ok gonna try it now had little time yesterday to test it.

Actions #17

Updated by lampjese almost 16 years ago

Ok nice work guy`s the wiimote works correctly now and the graphical glitches i saw
are gone but i still saw some.
Tonight i am going to play this game a but further and see what happens.
Thank you for responding to my issue i dont mind if its accepted or discart i
appreciate the response :).

Actions #18

Updated by lampjese almost 16 years ago

Its working quit well only the deadzone for my nunchuck is to short sometimes it
starts walking automaticly.
I also have trouble pointing the eagle in the right direction but dont know if thats
just my bad aiming :).
I will try that again soon.

Actions #19

Updated by XTra.KrazzY almost 16 years ago

  • Status changed from Accepted to Fixed

Thanks for your input.

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