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Emulator Issues #5
closedWide-screen support
% Done:
0%
Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
This will require adding some functionality both to the emulator and to the
plugins.
Updated by fires.gc over 16 years ago
- Status changed from New to Accepted
- Issue type changed from Bug to Feature request
Updated by osharp about 16 years ago
Now dolphin got 16:9 wide-screen support for wii, thank you dolphin team!
But the graphics still keep 4:3. If I use "stretch to fit", the resolution has to be
the default one, which is very low.
I guess a quick fix is enough.
Updated by hrydgard about 16 years ago
Yeah, this will be fixed properly soon. I hope you will survive until then :p
Updated by TTnickTT almost 16 years ago
can't have the same for gc would be nice :P
Updated by XTra.KrazzY almost 16 years ago
The idea sounds pretty easy in OGL: Modify the projection matrix to be according to
window width, and call gluPerspective with the correct fov.
Updated by MofoMan2000 almost 16 years ago
Sort of like Jabo's plugins in PJ64 huh?
Need to make sure there's a stretch option for games that have native support for
16:9 TVs.
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