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Emulator Issues #5

closed

Wide-screen support

Added by hrydgard over 16 years ago.

Status:
Fixed
Priority:
Low
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

This will require adding some functionality both to the emulator and to the
plugins.

Actions #1

Updated by leandro.rhcp99 over 16 years ago

It will be pretty good.

Actions #2

Updated by fires.gc over 16 years ago

  • Status changed from New to Accepted
  • Issue type changed from Bug to Feature request
Actions #3

Updated by osharp about 16 years ago

Now dolphin got 16:9 wide-screen support for wii, thank you dolphin team!

But the graphics still keep 4:3. If I use "stretch to fit", the resolution has to be
the default one, which is very low.

I guess a quick fix is enough.

Actions #4

Updated by hrydgard about 16 years ago

Yeah, this will be fixed properly soon. I hope you will survive until then :p

Actions #5

Updated by TTnickTT about 16 years ago

can't have the same for gc would be nice :P

Actions #6

Updated by XTra.KrazzY about 16 years ago

The idea sounds pretty easy in OGL: Modify the projection matrix to be according to
window width, and call gluPerspective with the correct fov.

Actions #7

Updated by MofoMan2000 almost 16 years ago

Sort of like Jabo's plugins in PJ64 huh?
Need to make sure there's a stretch option for games that have native support for
16:9 TVs.

Actions #8

Updated by omegadox almost 16 years ago

  • Status changed from Accepted to Fixed
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