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Emulator Issues #50

closed

Zelda Wind Waker Freeze Issue

Added by bdmosky almost 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Other
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Enter Tower of Gods in Zelda: Wind Waker US version.
  2. Enter far north room as seen from main entrance and cross the switch
    bridge.
  3. Pick up statue thing and try crossing the bridge again.

What is the expected output? What do you see instead?
Background images flicker and drop out when the bridge appears and after
the statue thing is picked up the game freezes.

What version of the product are you using? On what operating system?
64bit SVN R49 Windows Vista 64bit

Please provide any additional information below.

Running a Core2 Duo E8400 CPU with 2 GB RAM and a 9600GT with driver
version 7.15.11.7474.

Actions #1

Updated by hrydgard almost 16 years ago

  • Status changed from New to Accepted

This will be pretty hard to repro without a save file. Do you have one?

Actions #2

Updated by bdmosky almost 16 years ago

It's the second character Plot

Actions #3

Updated by RockmanRotties almost 16 years ago

Strange. Try update to rev 58 because I dont have a problem.

Actions #4

Updated by bdmosky almost 16 years ago

Yeah, that issue did go away with the newer revision 60 although they never mention
any changes to the code that would affect it. It's still worth continuing a look at
though b/c if you try to pull up the dungeon map with the up arrow on the d-pad it
will hang as well. OGL plug-in shows rendering problems, and I'm still getting a
similar crash as before in a different room. Try this newer save point I'm
attaching and go left this time to the underwater room. When the water level drops
try going inside. Sometimes it hangs right away, other times it lets me in but
eventually hangs.

Actions #5

Updated by fires.gc almost 16 years ago

  • Issue type changed from Bug to Other
Actions #6

Updated by bdmosky almost 16 years ago

Rockman pointed out to me that this wasn't an issue in Beta3 so it must be some
change between that and the SVN builds

Actions #7

Updated by XTra.KrazzY about 15 years ago

  • Status changed from Accepted to Fixed
Actions

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