Emulator Issues #50
closedZelda Wind Waker Freeze Issue
0%
Description
What steps will reproduce the problem?
- Enter Tower of Gods in Zelda: Wind Waker US version.
- Enter far north room as seen from main entrance and cross the switch
bridge. - Pick up statue thing and try crossing the bridge again.
What is the expected output? What do you see instead?
Background images flicker and drop out when the bridge appears and after
the statue thing is picked up the game freezes.
What version of the product are you using? On what operating system?
64bit SVN R49 Windows Vista 64bit
Please provide any additional information below.
Running a Core2 Duo E8400 CPU with 2 GB RAM and a 9600GT with driver
version 7.15.11.7474.
Updated by hrydgard over 16 years ago
- Status changed from New to Accepted
This will be pretty hard to repro without a save file. Do you have one?
Updated by RockmanRotties over 16 years ago
Strange. Try update to rev 58 because I dont have a problem.
Updated by bdmosky over 16 years ago
Yeah, that issue did go away with the newer revision 60 although they never mention
any changes to the code that would affect it. It's still worth continuing a look at
though b/c if you try to pull up the dungeon map with the up arrow on the d-pad it
will hang as well. OGL plug-in shows rendering problems, and I'm still getting a
similar crash as before in a different room. Try this newer save point I'm
attaching and go left this time to the underwater room. When the water level drops
try going inside. Sometimes it hangs right away, other times it lets me in but
eventually hangs.
Updated by bdmosky over 16 years ago
Rockman pointed out to me that this wasn't an issue in Beta3 so it must be some
change between that and the SVN builds