Emulator Issues #5018
closedSkyward Sword Cutscenes, All Revisions.
0%
Description
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Note:
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- Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc): Legend of Zelda: Skyward Sword, SOUE01
2) What is the expected output? What do you see instead?
instead of normal images, all cutscenes have double / triple images, or ghost images. almost looks like 3D before you put on the glasses. e.g. the ghost image of zelda's blonde hair will show up quite clearly. NOTE: there are 2 kinds of cutscenes. one where in-game graphics are used (e.g. when you're about to start the competition at the beginning), while the other is more cinematic. the ghost images only occur during the cinematic cutscenes, like when link first meets zelda or during the intial dream scene.
3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
no. seems to occur on both 7719 and current versions.
4) What steps will reproduce the problem?
- running the game in any revision
- getting to a "cinematic" cutscene
- tada
5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)?
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
both 7719M and 3-204-dirty 64bit have the issue. i've been told that every revision has this problem, though.
6) Please provide any additional information below.
the only thing that seems to get rid of the ghost images that border a character / tree / wall is to uncheck EFB copies: Virtual, and i think also to check RAM. this isn't a solution because doing this causes not only massive performance issues but also more graphical glitches than leaving it be.
7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).
http://s1237.photobucket.com/albums/ff480/xandre434/?action=view&current=SOUE01-14.png
http://s1237.photobucket.com/albums/ff480/xandre434/?action=view&current=SOUE01-11.png
http://s1237.photobucket.com/albums/ff480/xandre434/?action=view&current=SOUE01-1.png
Updated by kostamarino almost 13 years ago
I think this has to do with the bloom offset problem.