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Emulator Issues #5065

closed

Gecko Codes Fail to Deactivate after Deactivation and Deletion

Added by malleoz about 13 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Hello. I'm having a problem running Mario Kart Wii. I was testing out some new glitches and I wanted to use a code to see if a lap count was possible. I found it was and I unchecked Enable Codes. I went back into the game and the Gecko Code was still running. So, I deleted the code from the Txt file. It still worked. What's wrong?

Actions #1

Updated by Billiard26 about 13 years ago

  • Status changed from New to Invalid

There is an issue template to follow for a reason.

Actions #2

Updated by DimitriPilot3 about 13 years ago

Did you stop and restart emulation when you did all of that? I doubt you did. Make sure to "Apply" the code modifications as well.
Also, in most cases, cheat codes that permanently change data and/or instructions cannot be "disabled", unless the modified data is overwritten/reloaded by the game (either on a frame-after-frame basis or a level-reload basis) or by a separate "undo code changes" Gecko code. (Also the processor's code cache can play mind games as well, depending on the version of Dolphin you use)

If you still think something else is wrong, at least post the version/revision of Dolphin you use, the codes you used, etc.

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