Emulator Issues #5223
Pac-Man Party flashing screen and after freeze
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Many games do not run yet, or have known problems. Please do not report
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1) Game Name and ID (as it appears in right click > properties: "GZ2P01",
Pac-Man Party (SP7EAF)
2) What is the expected output? What do you see instead?
Game run without flash and freezing in any time. Soon at the start screen the problem happens.
3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
I do not know.
4) What steps will reproduce the problem?
1. Start Game
5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)?
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
64bits 3.0-421, Windows 7 x64 and Windows 8 Preview x64, ATI Radeon 5870 1GB. Others games works correctly.
6) Please provide any additional information below.
7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).
#7 Updated by skidau almost 7 years ago
Would you please check if the FIFO BP branch fixes the freeze?
#11 Updated by arturbc93 almost 7 years ago
I enable panic messages on dolphin-FIFO-BP-3.5-334-x64...
1st on Play game:
"EFB: Poke Z not implemented (tried to poke z value 0xffffff at (0,0))"
2nd on save data load:
"GFX FIFO: Unknown Opcode (0x3f).
This means one of the following:
* The emulated GPU got desynced, disabling dual core can help
* command stream corrupted by some spurious memory bug
* this really is na unknown opcode (unlikely)
* some other sort of bug
Dolphin will now likely crash or hang. Enjoy."
3rd, after 2nd message -
"Illegal command 3f
4th after 3rd and repeat the 2nd message
5th after 4th and repeat the 3rd message, but change some codes:
6th after 3rd and repeat the 2nd message
7th after 6th and repeat the 3rd message, but change some codes:
8 after 7th and repeat the 2nd message
have more 32 messages on this sequence after the message 8, play the intro and back this messages again after intro after 6 messages begin a new messages for example "FIFO out of bounds(sz= 1048631, at 00000000)" and repeat this last message forever, but increase this number.
#13 Updated by Autoran1 almost 6 years ago
Investigated this issue
Was broken by r6682 of old SVN code- r24eafcb3
The commit is pretty simple, commenting out the code fixes it for recent biuld
everything works perfectly, no blinks, no frezes, no FIFO error messages
waiting for fix
#16 Updated by skidau over 5 years ago
I have created PR #1144 to fix this issue.
Please test the fix by compiling the patch:
Or download (Windows)