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Emulator Issues #5271

closed

pokepark 2 random crashes

Added by rr4110 over 12 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[The following is a template to help you fill out a more informative
report]

Note:
Many games do not run yet, or have known problems. Please do not report
those games without giving any more information. That means reports like
"Game XYZ crashes" are not helpful. Instead try to include as much debug
information as possible. Also try to search the issue tracker for similar
bugs before creating a new issue.

--------------------------------------

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):
    S2LE01

2) What is the expected output? What do you see instead?
the emulator randomly crashes during the first attraction.especially after finishing it and during the loading screen

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
dolphin 3.0 436

4) What steps will reproduce the problem?
1.load the game
2.go through the story
3.play the first attraction

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
32 bit windows vista
dolphin 3.0-436
Intel(R) core (TM) 2 Quad CPU Q6600 @ 2.40 GHz 2.39 GHZ 2029 MB RAM

6) Please provide any additional information below.

7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).

Actions #1

Updated by coolrubbal over 12 years ago

ok its solved try using the texture cache accuracy to medium

Actions #2

Updated by coolrubbal over 12 years ago

wait... download the latest revision it'll solve your problem...

Actions #3

Updated by parlane over 12 years ago

Latest only has the ini fix for Poke Park v1, not pokepark 2

Actions #4

Updated by coolrubbal over 12 years ago

hmmmm i see i think that didn't solved the problem either D:

Actions #5

Updated by parlane over 12 years ago

did texture cache solve it or not ?

Actions #6

Updated by coolrubbal over 12 years ago

nope

Actions #7

Updated by rr4110 over 12 years ago

all right now its definitely freeze(only the image sound is still going) or crash in the loading screen after the cutscene after your first attraction, if it doesnt crash before that.

Actions #8

Updated by coolrubbal over 12 years ago

hmmmm thats very strange ... i think enhancement is needed in the emulator ... :/

Actions #10

Updated by rr4110 over 12 years ago

nope :( it still crashes

Actions #11

Updated by parlane over 12 years ago

Yep, looks like some pointers are being overwritten! Fun times. Need to track down the fault and she will be as good as new!

Actions #12

Updated by parlane over 12 years ago

  • Status changed from New to Fixed

Fixed in revision 6fe495e1aa77 .

Actions #13

Updated by rr4110 over 12 years ago

it still crashed though :(

Actions #14

Updated by rr4110 over 12 years ago

and its lagging now

Actions #15

Updated by parlane over 12 years ago

What version

Actions #16

Updated by rr4110 over 12 years ago

ok i got past the crashing point.(but it randomly crashed before that point once) but now its super lagging

Actions #17

Updated by rr4110 over 12 years ago

um dolphin 3.0 493

Actions #18

Updated by nguyenphankhanhhung111092 over 12 years ago

You should use opengl instead of DX. Texture cache medium, XFB on virtual, i use dolphin 3.0 555. Hope it'll help you!

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