Emulator Issues #5271
closedpokepark 2 random crashes
0%
Description
[The following is a template to help you fill out a more informative
report]
Note:
Many games do not run yet, or have known problems. Please do not report
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- Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc):
S2LE01
2) What is the expected output? What do you see instead?
the emulator randomly crashes during the first attraction.especially after finishing it and during the loading screen
3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
dolphin 3.0 436
4) What steps will reproduce the problem?
1.load the game
2.go through the story
3.play the first attraction
5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
32 bit windows vista
dolphin 3.0-436
Intel(R) core (TM) 2 Quad CPU Q6600 @ 2.40 GHz 2.39 GHZ 2029 MB RAM
6) Please provide any additional information below.
7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).
Updated by coolrubbal almost 13 years ago
ok its solved try using the texture cache accuracy to medium
Updated by coolrubbal almost 13 years ago
wait... download the latest revision it'll solve your problem...
Updated by parlane almost 13 years ago
Latest only has the ini fix for Poke Park v1, not pokepark 2
Updated by coolrubbal almost 13 years ago
hmmmm i see i think that didn't solved the problem either D:
Updated by rr4110 almost 13 years ago
all right now its definitely freeze(only the image sound is still going) or crash in the loading screen after the cutscene after your first attraction, if it doesnt crash before that.
Updated by coolrubbal almost 13 years ago
hmmmm thats very strange ... i think enhancement is needed in the emulator ... :/
Updated by marcosvitali almost 13 years ago
Maybe is no related, but try with this version.
http://code.google.com/p/dolphin-emu/source/detail?r=c2e6fdf09f33f7765526fac680d13af9ba744125&name=FifoBusy
Updated by parlane almost 13 years ago
Yep, looks like some pointers are being overwritten! Fun times. Need to track down the fault and she will be as good as new!
Updated by parlane almost 13 years ago
- Status changed from New to Fixed
Fixed in revision 6fe495e1aa77 .
Updated by rr4110 almost 13 years ago
ok i got past the crashing point.(but it randomly crashed before that point once) but now its super lagging
Updated by nguyenphankhanhhung111092 over 12 years ago
You should use opengl instead of DX. Texture cache medium, XFB on virtual, i use dolphin 3.0 555. Hope it'll help you!