Project

General

Profile

Actions

Emulator Issues #5320

closed

Muramasa: The Demon Blade - Various graphics Issues

Added by TanukiTanuki13 about 12 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):
    RSFE7U Muramasa: The Demon Blade

2) What is the expected output? What do you see instead?

  1. Some of the HUD elements are misaglined. The yes/no diamonds and the forging lines are offset. This issue has gotten better but is still present in 549. Present in all 3 backends.
    Version 433
    http://imageshack.us/photo/my-images/715/rsfe7u17.jpg/
    http://imageshack.us/photo/my-images/62/rsfe7u9.jpg/
    Version 549
    http://imageshack.us/photo/my-images/403/549a.jpg/
    http://imageshack.us/photo/my-images/217/5492j.jpg/

  2. There is a messed up overlay effect in the last two screens before the boss Rajin. She is the plus-sized thunder goddess. Kisuke fights her in Ise. Present in all 3 backends.
    http://imageshack.us/photo/my-images/201/rsfe7u19.jpg/

  3. There are numerous graphicial issues that are present in all 3 backends. They include; vertical lines, horizontal lines, diagonal lines, discolored shapes, and more. The first pic also looks like it might be related to
    http://code.google.com/p/dolphin-emu/issues/detail?id=3925&q=muramasa
    I have found that at lower internal resolutions the lines are not as noticeable but tend to flicker. At higher internal resolutions the lines are more noticeable but don't flicker.
    http://imageshack.us/photo/my-images/844/rsfe7u23.jpg/
    http://imageshack.us/photo/my-images/18/rsfe7u16.jpg/
    http://imageshack.us/photo/my-images/62/rsfe7u8.jpg/
    http://imageshack.us/photo/my-images/542/rsfe7u7.jpg/
    http://imageshack.us/photo/my-images/689/rsfe7u6.jpg/

  4. The DX11 backend flickers like crazy at the main menus and the loading menus. Maybe other places as well.
    http://imageshack.us/photo/my-images/860/rsfe1.jpg

  5. The game has a big drop in performance when the load/save screen is displayed. This doesn't go below 60 fps on my newer system but did on an older one. I disabled the frame limiter and vsync and standing on the save/load point I was around 150 fps average. When I activated the load/save overlay menu it dropped to around 70 fps average.

  6. When using the DX11 and OpenGL backends there is a dark pixel spot that appears in the hot springs map that stays in a fixed screen position. Think of it like a fly on your screen that isn't actually a fly on your screen. This only appears at 1x internal resolution. At 2x internal resolution it will show up briefly upon loading a hot spring save state and then it is gone. It is not present at other internal resolutions. The left red-marked area looks like it might be another number 3 problem.
    http://imageshack.us/photo/my-images/546/dotrsfe7u21.jpg/

  7. This is the same issue as
    http://code.google.com/p/dolphin-emu/issues/detail?id=3950&q=muramasa
    I will put this issue here and update it there because I have no idea how the notification system works actually works. There is a flickering bar between the top and bottom screen areas. All backends, XFB did nothing.
    http://imageshack.us/photo/my-images/259/rsfe7u5.jpg/
    http://imageshack.us/photo/my-images/263/rsfe7u.jpg/

  8. This issue is no longer present in version 549 but I am putting it here anyway. I did not see it mentioned and maybe it will come back again like a bad STD. There is a black bar at the top of the screen in certains levels. It is only present in the DX9 backend. One area I know of is Yamato near the exit to Iga.
    http://imageshack.us/photo/my-images/826/rsfe7u1.jpg/

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.

1 has gotten better from 433 to 549. 8 was in 433 but fixed in 549. The rest are in versions 433 and 549.

4) What steps will reproduce the problem?
Any most likely.

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.

Dolphin 64-bit 433 and 549
Windows 7 64bit
i7 2600k at 4.6
Intel 320 SSD
16GB RAM
NVIDIA 560ti dual SLI 285.62
Xi-Fi Titanium

Actions

Also available in: Atom PDF