Emulator Issues #5333
closedDX11 Screenshot Issues
0%
Description
I have noticied that when you take a screenshot in Dolphin of a letterboxed or pillarboxed image the black bars on the side are automatically removed in DX9 and OpenGL but are captured in DX11. Seems odd to have the DX11 backend different.
I have also noticed that taking screenshots in DX11 windowed mode is very unstable. Often times when pressing the F9 hotkey the game will crash and begin the "searching for solutions" Win7 routine. At other times the game will not crash after the screenshots but will crash when you attempt to close Dolphin with the same behavior as above.
I have not seen the crashing in fullscreen mode but maybe it is present but not as crash prone.
This is kind of hard to test for working versions as there can be some time before the crash manifests itself. However, I think I have traced to 3.0 97 as the first problem version. 3.0 77 seems fine and is the next version I can access.
The following have the issue for sure.
587
549
433
421
407
365
305
200
97
The following versions appear to not have the issue.
77
3.0
SVN R 6497
It looks like they are separated chronologically so 97 should be it.
Another thing is that the latest version 587 has an additional wrinkle. When it crashes it sometimes reverts back to the DX9 backend and the screenshots created are all black or a mix of black and white like the following. I found that 587 was also highly unstable when testing compared to other problem versions.
http://imageshack.us/photo/my-images/600/rmhe0821.jpg/
Dolphin 64-bit
Windows 7 64bit
i7 2600k at 4.6
Intel 320 SSD
16GB RAM
NVIDIA 560ti 285.62
Xi-Fi Titanium
Updated by parlane over 12 years ago
Is there much point linking to a blank screenshot ?
Updated by TanukiTanuki13 over 12 years ago
It was easier for me than further detailing what I meant with a mix of black and white.