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Emulator Issues #5352

closed

Wii Sports Resort Bowling Controls Improperly

Added by JMC4789 about 12 years ago. Updated over 6 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
Category:
Controls
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

--------------------------------------

Wii Sports Resort, RZTE01

Manual bowling in Dolphin is unpredictable compared to playing on the Wii. The biggest problem noticed was speed control.

To reproduce the bug, just go into Wii Bowling Plus on manual mode and try bowling with the natural timing the game explains. If you have a Wii at the ready, compare it to that and see how the game reacts differently. I tested the other games on the disc in both Wii and Dolphin, and this seems to be the only one where it's far, far different. I think the cause may be because of how you're supposed to let go of the B button during the swing. In further testing, Automatic mode in bowling worked just fine, and I was able to end up with similar scores. If I'm right about the source of the issue, it could be affecting more games, but, I can't really see the lag, so I'm just going to keep it to this game for now. Delaying my release of the B button seemed to alleviate the problem, but it's hard to describe the different timing required for this.

In games with a meter, such as golf, where I could just hold two Wiimotes in one hand and hold buttons, the readings were identical, and my shots were too. So I don't think it's an issue of accuracy causing this.

I've been using 584 dirty and 589 dirty for all of my major testing, but I've also used older versions playing the game.

I am using multiple PCs, one with Windows 7 64 bit with a 2670 QM processor using a Geforce 560M with 296.10 drivers installed. The other is a Core i5 760 @ 2.8 GH (Overclocked to 3.2 for testing) with a Geforce 470, 286.26 drivers; also running Windows 7 64 bit. Both computers used a Kensington USB Adapter. Both exhibited identical behavior with all video modes on.

There are multiple graphics issues, but they are all reported or at least acknowledged. The game runs full speed during bowling, so that shouldn't cause an issue with the Wii Motion Plus timing.

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