Emulator Issues #5365

"Auto adjust Window Size" does not work correctly with "Render to Main Window"

Added by pauldacheez over 8 years ago. Updated about 3 years ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
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Regression start:
Fixed in:


The code that determines the size of the window doesn't seem to account for the button-bar and status bar that are on the main window, making the rendering box (is there a better name for that?) shorter by about 51 and 18 pixels, respectively, when rendering to main window. (Those heights are the same for Windows/Linux, right?) This puts black bars on the sides of whatever's rendering and shrinks it down a bit, which is obviously unsightly.

Setting the Internal Resolution to Auto (Window Size) seems to accommodate for the button/status bars when I resize the window. (I think. It's hard to tell just from looking at the non-anti-aliased edges of Link's hair and clothes in Wind Waker.)

Also, I can't help but notice that the text for the "Open" button is slightly misaligned - it's one pixel lower than every other button's text. But that's just nitpicking at this point.

(Dolphin 3.0-591, Mac OS X 10.7.3.)


#1 Updated by Staudi.Kaos over 8 years ago

I think the issue with the "open" button is just an optical illusion, at least it was in my case^

#2 Updated by pauldacheez over 8 years ago

No, it's real. See for yourself:

On further testing, it turns out that the Open button is positioned properly - all the other buttons are a pixel higher than normal. And only with the KDE-themed buttons. Which is irritating, because the KDE buttons are the only ones that don't look horrendous to me.

#3 Updated by Staudi.Kaos over 8 years ago

Ah, yes, I wasn't using the KDE-theme, you're right, there is a difference.

#4 Updated by Billiard26 over 7 years ago

  • Status changed from New to Questionable
  • Issue type set to Bug
  • Relates to usability set to Yes
  • Category set to ui
  • Operating system N/A added

Icon is fixed.

Should we just remove "Auto adjust Window Size"?

#5 Updated by pauldacheez over 7 years ago

AaWS is useful when it works - keep it. I don't use RtMW anymore, so that can be removed if you're too lazy to actually fix the issue.

#6 Updated by rachelbryk over 7 years ago

lol render to main window is not going anywhere.

#7 Updated by pauldacheez over 7 years ago

Keep both and fix/ignore the bug, then.

The problem looks decently straightforward to me, you just have to figure out how to make the thing find how many pixels to add to the y variable (and x when including the log window). Knowing wxWidgets, though, I understand if nobody bothers fixing it. >_>

#8 Updated by JMC4789 about 3 years ago

  • Status changed from Questionable to Accepted

...Ummm this sounds valid to me? Let's not let this happen in Qt?

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