Emulator Issues #5365
closed"Auto adjust Window Size" does not work correctly with "Render to Main Window"
0%
Description
The code that determines the size of the window doesn't seem to account for the button-bar and status bar that are on the main window, making the rendering box (is there a better name for that?) shorter by about 51 and 18 pixels, respectively, when rendering to main window. (Those heights are the same for Windows/Linux, right?) This puts black bars on the sides of whatever's rendering and shrinks it down a bit, which is obviously unsightly.
Setting the Internal Resolution to Auto (Window Size) seems to accommodate for the button/status bars when I resize the window. (I think. It's hard to tell just from looking at the non-anti-aliased edges of Link's hair and clothes in Wind Waker.)
Also, I can't help but notice that the text for the "Open" button is slightly misaligned - it's one pixel lower than every other button's text. But that's just nitpicking at this point.
(Dolphin 3.0-591, Mac OS X 10.7.3.)