Emulator Issues #5435
closedResident Evil 0 limited to 20 FPS
0%
Description
- RBHE08 - Resident Evil 0
- Automatic FPS is not correct in specific scene.
- I do not know.
- Play the game (Save 4)
- 64 Bits 3.0-645
- Save included
The game runs fine until this particular scene. The "FPS" is set to 20 automatically. If I manually set to 60, the scene works well.
Note: The "Automatic FPS" during this game limits the 3D scenes at 30fps and the other at 60fps. If I change the settings, the game gets too fast or the cut-scenes are very slow.
Note 2: In version "Dolphin ES_LAUNCH Git 3.0-641" resolves issue 312 and 5412 for this game and others. What is the difference between these versions?
Updated by tommyhl2.SS over 12 years ago
You should use the issue template since it helps people in need of all the information that would help one is possibly figuring out an issue, like hardware specs, among others.
Updated by vbcrayon over 12 years ago
Ok. My PC
Intel i7@3.8Ghz (turbo Mode not OC)
16GB@1600Mhz Kingston HyperX (not OC)
2xHDx1TB Sata 3 em Raid 0
1xSSD em Cache SRT
Z68 Fatal1ty Pro Gen 3
2xAti HD 6870 Crossfire (disable for Dolphin)
1xNvidia GTS 450 for PhysX
Fonte OCZ Fatal1ty 750Mhz
1 x Bluray RW LG
I believe that just by running my save, the problem will be easily seen. Thanks!
Updated by skidau over 12 years ago
Would you please test this with the Hashless build? I have seen games step-down the FPS when the Wii's GPU falls behind, kinda like an inbuilt frame-skip. The Hashless build slightly speeds up the GPU emulation by skipping the texture hashing step and may fix this issue.
Updated by burnhellxp over 12 years ago
The game slows down to 20 fps in the room with crows, right.
Updated by burnhellxp over 12 years ago
Ok, I can corfirm in that part the fps slow down to 20, in the master build and in Hashless build.
Updated by Billiard26 almost 12 years ago
- Status changed from New to Fixed
This should be fixed by enabling "Accurate VBeam emulation".