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Emulator Issues #5496

closed

Sonic Adventure 2 Battle (NTSC-US) Sound problem

Added by benjaminachouche almost 12 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Sonic Adventure 2 Battle (GSNE8P)

  2. The game has sound issues such as a incorrect sound being played instead of another, a sound that last forever instead of stopping (i.e. grinding on a rail and jump off it, the sound will keep playing forever even when leaving the stage). Also very very often (like 4 times out of 5), when you hit pause, the last musical note played, loop forever. All these issues happen really randomly.

  3. The game worked fine on Dolphin 3.0, and I know it doesn't on 3.0-651.

  4. Just play the game. It's very likely to happen if you just launch a stage and hit pause.

  5. I'm using the 64bit Dolphin 3.0-682. I'm using Windows 7, and play the game in OpenGL. My graphic card is actually a Radeon 6450, I have 8Go of RAM.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4452: DSP HLE has various instances of producing the wrong and/or no outputInvalid

Actions
Actions #1

Updated by pauldacheez almost 12 years ago

There are tons of known issues with DSP HLE (which you're using) that we don't plan to fix in the near future. We only keep around HLE because it's faster than the near-perfect LLE, it works halfway-decently and it doesn't require a GameCube/Wii DSP dump.

I recommend you read the comments on Issue 4452 for more info.

Actions #2

Updated by benjaminachouche almost 12 years ago

But I was also using it when I played with Dolphin 3.0, so why weren't there any issue back then ?

Actions #3

Updated by skidau almost 12 years ago

I cannot reproduce this issue.

Actions #4

Updated by benjaminachouche almost 12 years ago

Really ? You're playing the same version as me ?

Actions #5

Updated by skidau almost 12 years ago

I'm playing the PAL version.

Actions #6

Updated by benjaminachouche almost 12 years ago

I'm playing the US one, maybe that makes a difference...

Actions #7

Updated by burnhellxp almost 12 years ago

I cannot reproduce this issue.

And I have the us tested with the 3.0 git 687.

Actions #8

Updated by burnhellxp almost 12 years ago

Ok I could reproduce this issue with 3.0-735 o O

Actions #9

Updated by Sonicadvance1 over 11 years ago

  • Status changed from New to Duplicate
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