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Emulator Issues #550

closed

[Wii] Super Mario Galaxy: Graphics bugs

Added by omegadox over 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I still do not understand the issue with this but it looks like a blending
problem. When I was using Dolphin-Emu-Playground, disabling Blendmode
(http://i41.tinypic.com/2uqohtc.jpg) fixes the bug in the title screen /
file menu screen but not in-game.

B-Mode Disabled: http://i43.tinypic.com/30cngwn.jpg
http://i43.tinypic.com/2d7cvic.jpg

Actions #1

Updated by XTra.KrazzY over 15 years ago

What is this playground thing?

And also, is SMG fully visible and playable without blendmode?

Actions #2

Updated by hrydgard over 15 years ago

Dolphin Playground is omega's latest, somewhat silly, project. Personally, I don't
really see the reason for its existence, other than copying PCSX2.

I think blendmode is a red herring - the problem likely has something to do with the
bloom and bad alpha in a texture copy, or something.

Actions #3

Updated by marcus about 15 years ago

What about the hack on youtube (http://www.youtube.com/watch?v=Q86tQBEOnLA)? It
works all there. Can't someone figure out how that version works and maybe merge it
into the current svn? Because of its hackiness, perhaps it would be best to put it
as an option (like the "Projection hack of r945" checkbox).

Actions #4

Updated by flatflat about 15 years ago

that looks like slakes smg hack (check the forums). you can only play to the first star.

Actions #5

Updated by marcus about 15 years ago

really? It was very slow (like 20 fps), so I didn't play it much...but the graphics
were PERFECT! I just thought it would be possible to merge those changes into the
current source so this hack doesn't become completely obsolete and forgotten.

Actions #6

Updated by marcus about 15 years ago

Where would I find dolphin-emu-playground?

Actions #7

Updated by omegadox about 15 years ago

I decided to clost it.

Actions #8

Updated by marcus about 15 years ago

ok. but how did you fix the graphics problems?

Actions #9

Updated by omegadox about 15 years ago

only 'fixed' the menu graphics by disabling blendmode

Actions #10

Updated by marcus about 15 years ago

oh...

Actions #11

Updated by marcus about 15 years ago

in r2288, with the r945 projection hack enabled, old images of things such as the
star pointer, which tended to stick around in the same place on the screen, now are
slowly "squeezed" towards the center.
just thought I should mention it...

Actions #12

Updated by federelli about 15 years ago

It's weird and hard to describe but it looks like whatever's on the framebuffer is
being streched all over the place constantly, looks like a watery effect.

Actions #13

Updated by marcus about 15 years ago

Maybe it has something to so with the memory leak (issue 588), as it appeared in the
same approximate revision. That would mean that the memory leak has something to do
with the framebuffer...I'll bring it up there and see what they think.

Actions #15

Updated by XTra.KrazzY almost 15 years ago

  • Status changed from New to Fixed
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