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Emulator Issues #5531

Feature Request: Separate Deadzones Vertical/Horizontal

Added by lmjaipawa over 7 years ago. Updated 10 months ago.

Status:
Fix pending
Priority:
Low
Assignee:
Category:
Controls
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I'm having a problem with a game: When I move the stick a bit up or down, even just 5%, the character jumps or ducks. That's something bad. So I tried setting the deadzone to 30%.

The problem is when I want to go right, let's say I move the stick 100% to the right and 5% up or down, the game detects this and the character jumps/ducks.

What I'm asking here is to have 2 deadzone settings, 1 for vertical and another for horizontal, so that when I move the stick 100% to the right and 5% up the game won't detect the 5% up.

I know there are ways to cirvumvent this like setting the up/down directions to other buttons but it would be nice to have this feature anyway.

History

#1 Updated by willianholtz1 over 7 years ago

I not guess this is a problem! my controller PS2 too make that i need limit dead zones ... it's a sensibility of controller!

#2 Updated by Anonymous about 7 years ago

what

#3 Updated by samljer22 about 7 years ago

Good idea, internally the Wii probably reads them seperate as well.

#4 Updated by Billiard26 almost 7 years ago

  • Status changed from New to Accepted
  • Issue type set to Feature request
  • Priority set to Low
  • Category set to controls
  • Operating system N/A added

#5 Updated by Billiard26 10 months ago

  • Assignee set to Billiard26
  • Status changed from Accepted to Fix pending

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