Emulator Issues #5610
Mario kart DD dashing bug.
1) Game Name and ID: Mario Kart Double Dash / ID: GM4E01
2) What is the expected output? What do you see instead?
When dashing (Pressing L or R bumper) for 2 or more seconds, sometimes the kart will stop dashing for half a second, enough to make you fail a turn.
3) Did the game ever work correctly.
4) What steps will reproduce the problem?
1.Pressing L or R bumpers while entering a curve
2.Pressing L or R bumpers while entering a curve and moving L stick
3.Pressing L or R bumpers at any time of the game
5) What version of dolphin are you using
64 bits, defenderX build ICC optimized
-On what operating system, drivers, and hardware?
intel i7 / nvidia 240 / 6gb ram / windows 7 64 bits
No graphic issues tough, constant 50~60 fps
6) Please provide any additional information below.
The video below will explain it better!
#18 Updated by firefly182 over 8 years ago
Disable idle skipping appears to fix this issue, however causing other issues with sound.
VPS goes through the roof, causing the sound effects and some of the music to play at increased speed. Something worth noting is that the only sounds that play at increased speed are those NOT affected by the sound bug of this game.
Core 2 Quad Q8300 2.5GHz, 4GB RAM, Radeon HD 5850 1GB
#19 Updated by firefly182 over 8 years ago
Tested on latest version, 3.5-1320, disable idle skipping no longer fixes the problem. It appears to be worst when entering a turn. My previous test was on 3.5-1031.
The fast music/sound effects is no longer a problem when disabling idle skipping.
I double, triple and quadruple checked to make sure all settings were exactly the same.
Tested on D3D9 rendering, HLE sound, sound on thread, disabled idle skipping. DirectSound. V-sync enabled.
#24 Updated by MayImilae over 7 years ago
Is this still valid after the physics fixes in 4.0-2729 -> https://dolphin-emu.org/download/dev/ebf1b981067c7f92e60178325fee40f6f54e11c1/ ?