Emulator Issues #5631
closedInconsistent WiiMote Sync on gameload
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Description
- Game Name and ID (as it appears in right click > properties:
Any game
2) What is the expected output? What do you see instead?
I have permanently pair my official Wiimotes (not Motion Plus) with Windows using WiiPair, Asus BT211 dongle and Windows Bluetooth stack.
Sometimes when I start a game both Wiimotes vibrate and work fine, sometimes only 1 vibrates, sometimes neither. If I click Wiimote then Refresh they vibrate every time.
Is it different code being called on game load compared to pressing the Refresh button?
I've tried looking at the source, I found the refresh button code but got lost trying to find the game load code :)
I've tried Alt+F5/F6 but this has never done anything for me other than pop up a message to say the Wiimote is connected or disconnected.
4) What steps will reproduce the problem?
- Permanently pair Wiimote with Windows, reboot
- Press a button on remote so the leds flash
- Start a game in Dolphin
- What version of dolphin are you using ?
Running Dolphin 3.0-772-dirty Windows x64
Updated by skidau about 12 years ago
- Status changed from New to Duplicate
Yes, it is different code being used between game load and the refresh button. The code being executed at game load lives on the Wii disc.
The inconsistency comes from the difference in timing between the emulator and the real hardware. Enabling "Alternate Wiimote Timing" in the game properties might help, depending on the game.