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Emulator Issues #5882

closed

Wind Waker (NTSC) Megajump Code works improperly compared to console.

Added by jkmrcoffee over 11 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

1) Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc):

2) I expect to be able to press and hold the R Button (I have it mapped to F) in order to rise up into the air as if Link were jumping.

3) I do not know if this code worked on previous versions of Dolphin, as I have only downloaded one version of it.

4) What steps will reproduce the problem?

  1. Right Click Wind Waker's Icon in the menu and click Properties.
  2. Click on Action Replay.
  3. Check "Press R to Mega Jump" and then try to actually Mega Jump.

5) I'm using the 32-bit version of Dolphin 3.5-141 on a Lenovo Intel Core i5 Laptop with Windows 8 OS.

6) Almost every other code in the entire game works except for the Jump and Mega Jump codes. I have tried entering the code manually, but only with the same results. And yes, I enabled cheats.


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #7743: Various Action Replay Codes and Gecko Codes don't workAccepted

Actions
Actions #1

Updated by jkmrcoffee over 11 years ago

Sorry, I forgot to enter the name and game ID. Game is The Legend of Zelda: The Wind Waker, and the ID is GZLE01.

Actions #2

Updated by Billiard26 over 11 years ago

  • Issue type set to Bug
  • Relates to usability set to Yes
  • Operating system N/A added
Actions #3

Updated by AriHayes over 11 years ago

I actually addressed this in the game's old forum topic. I don't know why it behaves differently on the emulator, but the problem is that the upward effect of the levitation is too weak; you may notice, for example, that it provides a little lift during the slower fall while gliding on the deku leaf.

That being the case, there's a simple fix: increase the effect of the mega jump. You can try the following variation of the code:

0A3ED84A 00000020
863E4410 00000070

Actions #4

Updated by Billiard26 over 11 years ago

Odd. The implementation of that code-type looks correct.

Perhaps this has something to do with how often the AR codes are run. (I'm guessing less often than a real AR)

Actions #6

Updated by NeoBrainX over 10 years ago

OnHold=>Untested.

Actions #7

Updated by parlane about 10 years ago

  • Status changed from New to New
Actions #8

Updated by JMC4789 over 9 years ago

  • Status changed from New to Questionable
  • Relates to usability changed from Yes to No
  • Operating system N/A added
  • Operating system deleted (N/A)

I'd need someone to test the exact code on console before I'd say it's right or wrong. I don't know how to load up Action Replay codes on Wii, only gecko codes, so meh.

At least it acts really weird on Emulator, though. Holding pause while hitting R raises Link very, very fast, so, I'm not sure what's going on exactly.

Actions #9

Updated by JMC4789 about 9 years ago

Thanks to crediar's incredible tech support and help, I managed to dump my Action Replay disc and tried the Mega Jump Code on there in Dolphin and on Console. Conclusion: If I boot up Wind Waker and use the Action Replay disc to load the code, it works properly.

Actions #10

Updated by JMC4789 about 9 years ago

  • Status changed from Questionable to Duplicate
Actions

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