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Emulator Issues #5889

closed

Music stops Randomly in some games With the new-ax-hle

Added by gamedevistator over 11 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

some games that this happens on are mario party 5 and 6.
both games dumped from disc

in either game the music will cut out and you have to restart the game to get the music to play

the game run at 60FPS most of the time

Dolphin version 3.5-205

Specs:
Win 8 64bit, Intel Core2 Quad Q8400 2.66, 6Gb DDR3 133
Radeon HD 6870 1Gb GDDR5 Asus Edition


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #5998: Mario Party 5 - 7 Music, Audio and Hanging Issues as of AX-HLE MergeFixeddelroth

Actions
Actions #1

Updated by gamedevistator over 11 years ago

I cant test with LLE cause it really slow

Actions #2

Updated by hatarumoroboshi over 11 years ago

The new AX-HLE introduced this problem for Final Fantasy Crystal Chronicles (GCCE01) and Skies of Arcadia Legends (GEAE8P) (and maybe other games?) as well (Windows XP 32-bit - Intel e8400 - sblastere xfii gamer)

Actions #3

Updated by sanitarium026 over 11 years ago

In LOZ SS too, when fighting Demise, first Part, the music stops a moment.

Actions #4

Updated by pauldacheez over 11 years ago

sanitari, new-ax-hle doesn't affect Skyward Sword. It only affects GameCube games, and only those from second- or third-party developers (read: games using the GameCube AX µcode).

Actions #5

Updated by gamedevistator over 11 years ago

yeah wii games are not affected. because in some wii games like Super Mario Galaxy the music will cut off randomly, and its always been that way. So its only on gamecube games.

Actions #6

Updated by nick over 11 years ago

I have noticed 3.5 adds audio issues to F-Zero GX.

Actions #7

Updated by delroth over 11 years ago

3.5 does not have new-ax-hle.

Actions #8

Updated by gamedevistator over 11 years ago

It think it has something to do withe code in the new ax hle because the sound slow down when frames drop, and in some games i get popping and crackling noise and sometimes the sound is off sync with openAL

Actions #9

Updated by gamedevistator over 11 years ago

the popping and crackling noise seem to be fixed with commit 3.5-322 but the music still cuts off in some game.

Actions #10

Updated by gamedevistator about 11 years ago

Never mind, the crackling noise is still there and it happens more frequently now

Actions #11

Updated by JMC4789 about 11 years ago

I tested Mario Party 6, I don't hear the crackling and music stopping. Could you put some details on how to produce the glitch? Minigame? Map?

Actions #12

Updated by gamedevistator about 11 years ago

Issue 5998 explains more

Actions #13

Updated by skidau about 11 years ago

  • Status changed from New to Duplicate
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