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Emulator Issues #597

closed

Opengl does not work without multiple framebuffer extension

Added by crateraq almost 16 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Use opengl plugin
  2. Try to run re 1 remake
  3. Opengl renderer fails.

What is the expected output? What do you see instead?

Run the game even without multiple framebuffer extension.Directx works
without multiple framebuffer feature
What version of the product are you using? On what operating system?
Any dolphin revision

Please provide any additional information below.
Please , if possible put multiple framebuffer in opengl plugin as
optional.My vga is intel 945g and I use gnu linux only.

Actions #1

Updated by XTra.KrazzY almost 16 years ago

  • Status changed from New to Won't fix

You must have the framebuffer object extension to run the OGL plugin, much to our
disappointment.

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