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Emulator Issues #5975

closed

Tales of Symphonia speed problem

Added by j.fortes1990 almost 12 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Have you searched the issue tracker for a similar issue?
Yes, no luck for me

Game Name?
Tales of Symphonia

What went wrong?
Every time i enter the world map the game speed goes up to 199%

What did you expect to happen?

What steps will reproduce the problem?

What version of Dolphin were you using?

64 or 32 bit Dolphin?

What version of Dolphin used to work?
3.5-336
What Operating System were you using and what are your hardware
specifications?

W7
I5 3470 3.20GHz
ATI 7850 2GHz
4GB DDR3

64 or 32 bit Operating system?
32 bit

Actions #1

Updated by j.fortes1990 almost 12 years ago

What version of Dolphin used to work?
3.5-336

Its a mistake, it's the first time i am trying it.
That's the version i am using.

Actions #2

Updated by delroth almost 12 years ago

Set Framelimit to auto instead of audio or 60.

Actions #3

Updated by j.fortes1990 almost 12 years ago

It's in auto

Actions #4

Updated by delroth almost 12 years ago

Uncheck the "limit by FPS" box.

Actions #5

Updated by Montisaquadeis almost 12 years ago

Have to use Audio instead of auto ont he world map/field on this game otherwise it speeds up to double.

Actions #6

Updated by delroth almost 12 years ago

I'm pretty sure it's not the case. I always have framelimit set to auto and this never happened to me.

Actions #7

Updated by j.fortes1990 almost 12 years ago

Thanks, in auto it dropped the fps at the begining of the battles and then I've set it to 60fps, it works like charm, thanks for the help

Actions #8

Updated by Montisaquadeis almost 12 years ago

World Map/Field runs at 30fps for this game not 60fps while the rest of the game is 60fps

Actions #9

Updated by kostamarino almost 12 years ago

  • Status changed from New to Invalid

"World Map/Field runs at 30fps for this game not 60fps while the rest of the game is 60fps"
By checking the "limit by fps" checkbox you made the game run 60fps all the time while it has variable framerate normally like it was said above.

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