Emulator Issues #5977
Older Wiimotes (Pre -TR) have broken audio in emulated Bluetooth
Revision d5ec631337c7 fixes the input delay regression introduced by Revision 11a4c92325d5 however the wiimote speaker/vibrations are still out of sync and will delay/echo.
This was discussed in IRC, and we tried many values on line 185 of WiimoteReal.cpp without success, so I'm opening this just as a reminder.
I've tested with Zelda: Skyward Sword (SOUE01) and New Super Mario Bros, but it also occurs in the wii menu by adjusting the volume slider. Seems to be worse with a generic bluetooth dongle using generic windows bluetooth stack. To be honest I'm not entirely sure if this is just me or reproducible by others.
Steps to reproduce: Make the wiimote make a lot of sounds or vibrations.
Dolphin Version: 3.5-374 x64 on Windows 7 x64
#12 Updated by zerolagg over 5 years ago
The Wiimote speaker still sounds bad and games like Fragile Dreams is very necesary for listen the tips from characters and listen special sounds for search through sound any characters.
I tried use diferents Wiimotes(White original,Black,Red in box game Mario Kart) and Toshiba BlueTooth stack,DSP HLE LLE but nothing works
Please is the only error that i detected in the emulator any works perfect even High Resolution (2560x2112) except Wiimote speaker and many games use this for add fun to the game.
#18 Updated by JMC4789 almost 4 years ago
-TR Wiimotes now have working Wiimote audio on Windows at the very least.
https://dolphin-emu.org/download/dev/8acf8cf4d07684e9dc515a22b642e66e8fe7e231/ was the fix, aka, 4.0-8325