Emulator Issues #5977
closedOlder Wiimotes (Pre -TR) have broken audio in emulated Bluetooth
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Description
Revision d5ec631337c7 fixes the input delay regression introduced by Revision 11a4c92325d5 however the wiimote speaker/vibrations are still out of sync and will delay/echo.
This was discussed in IRC, and we tried many values on line 185 of WiimoteReal.cpp without success, so I'm opening this just as a reminder.
I've tested with Zelda: Skyward Sword (SOUE01) and New Super Mario Bros, but it also occurs in the wii menu by adjusting the volume slider. Seems to be worse with a generic bluetooth dongle using generic windows bluetooth stack. To be honest I'm not entirely sure if this is just me or reproducible by others.
Steps to reproduce: Make the wiimote make a lot of sounds or vibrations.
Dolphin Version: 3.5-374 x64 on Windows 7 x64