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Emulator Issues #6041

F-Zero GX Raindrop Track Mask Improperly Rendered

Added by JMC4789 over 8 years ago. Updated over 5 years ago.

Status:
Fixed
Priority:
Low
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name: F-Zero GX - GFZE01

On parts of the Lightning Themed Tracks, the raindrop mask on the track will be inverted, causing most of the track to be coverted by the raindrop effect while only a few small spots aren't.

To reproduce this problem, start up the game in any modern version, go to a lightning track and drive around slowly. Most of the track is glitched with only a few spots having the proper rain effect drawn.

This glitch occurs in all builds and back-ends (that run the game) between 3.0 and 3.5-426(r0554ce927e0deebc21e12c30561c2edbabc8a74a) in both 32bit and 64bit. Glitch does occur in Software Rendering as well.

Tested on a Core i5 760 @ 3.8GHz with a GTX 470 graphics card and 8GB of Ram running Windows 7 x64
Got help from MaJoR on his i5 3570K with a GTX 275 and 8GB of Ram, running Windows 7 x64.

Screenshots/Logs:

Screenshot showing a segment with both working and broken raindrops - http://i.imgur.com/qqMrXy0.jpg
Fifolog to spot shown above - http://www.mediafire.com/download.php?gfl909v6w1gprh2

Note that because of the strange way shadows work, that when loading the fifo log, the car shadow will look incorrect.

History

#1 Updated by Billiard26 about 8 years ago

  • Issue type set to Bug

#2 Updated by MayImilae almost 8 years ago

  • Status changed from New to Accepted
  • Category set to gfx
  • Priority set to Low

#3 Updated by NeoBrainX over 7 years ago

Please reupload the dff, it's not accessible anymore.

#5 Updated by NeoBrainX over 7 years ago

Rain drop mask shows up fine when running the dff on hw.

#6 Updated by NeoBrainX over 7 years ago

Probably fixed in tev_fixes_new.

#7 Updated by JMC4789 over 7 years ago

Confirmed fixed in Tev_Fixes_New

#8 Updated by delroth over 7 years ago

  • Status changed from Accepted to Fixed

Fixed in commit a9a8c730748b (tev_fixes_new).

#9 Updated by JMC4789 about 7 years ago

  • Status changed from Fixed to Accepted

D3D is still broken. Le Sigh.

#10 Updated by magumagu9 about 7 years ago

Software backend is also broken.

#12 Updated by JMC4789 over 5 years ago

  • Status changed from Accepted to Fixed

This got fixed by stenzek. I thought I marked this as fixed.

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