Emulator Issues #6058
Real Wiimote doesn't work anymore in Michael Jackson Experience after real-wiimote-scanning branch merge
Have you searched the issue tracker for a similar issue?
Michael Jackson Experience
What went wrong?
Real Wiimote doesn't work anymore
What did you expect to happen?
Real Wiimote to work
What steps will reproduce the problem?
Start the game, when you get to the main game menu the Wiimote is already disconnected, if you reconnect it with ALT+F5 it stays connected for 5-6 seconds then it gets disconnected again...try again to reconnect but always only 5 seconds then gets disconnected again and again and again...
If you disable the Speaker in the Dolphin Wiimote options the Wiimote still gets always disconnected in 5-6 seconds and furthermore the pointer goes crazy.
What version of Dolphin were you using?
3.5.491 32-bit ( revision ef7083d78cde )
64 or 32 bit Dolphin?
What version of Dolphin used to work?
revision e5c53e371f5e (3.5-432)
What Operating System were you using and what are your hardware
Win XP 32-bit, MS stack, Eminent em1081 bluetooth dongle, Real Wiimote (original Nintendo Wii remote plus)
64 or 32 bit Operating system?
Any other relevant information or links to logs:
The cause of the issue is the real-wiimote-scanning branch merge: revision 46adbfa9ede1 (3.5-471) ; previous revision e5c53e371f5e (3.5-432) works perfectly.
#5 Updated by hatarumoroboshi about 7 years ago
Another game affected is Just Dance 2 (again an Ubisoft game with almost the same engine)
Yes I'm able to use the Wiimote in other games (for example in Wii Sports seems to work perfectly so far)
how could it be a duplicate of issue 6049 when that one is for Wiimotes not beeing recognised (refreshed) while this one is for Wiimote beeing disconnected?
In fact this issue has not been fixed by revision cedfa452b449 and it's still there.
#9 Updated by hatarumoroboshi about 7 years ago
This should have something to do with the old "alternate Wiimote timing" option (that was lately "auto-integrated" in Dolphin), because now Disney Epic Mickey keeps on disconnecting real wiimote (the game works good before the real-wiimote-scanning branch merge aka revision 46adbfa9ede1 )
#17 Updated by Billiard26 about 7 years ago
Figuring out exactly which revision in real-wiimote-scanning caused the problem would be mega-useful.
I'm lazy, but I will get around to it eventually.
If you want to speed up my fixing of the issue you could figure that out for me. :p
#20 Updated by hatarumoroboshi about 7 years ago
OK, I tested all the revisions of the branch:
From 262 to 413 they don't work (al least on my system: Windows XP 32-bit), because the wiimote cannot be refreshed (recognised by dolphin/game)
414 refreshes the wiimote but already has the problem explained in this issue...
#26 Updated by juanramon.myoffice about 7 years ago
Having the same problem with rayman origins, DKCR, and Just dance 2 and 3.Original wiimotes disconnect ingame after 5 or 6 second of pressing alt+f5, but they continue paired. They work well without disconnections in NSMB , wii play and wii sports. I have two original wiimotes and two 3rd party (dealxtreme) and all of them behave the same.
#27 Updated by juanramon.myoffice about 7 years ago
How do you turn off the wiimote sound?. Because when I set WiimoteEnableSpeaker = False, the wiimote doesn't disconnect in rayman origins, but it responses to wiimote presses a lot of time later. No slowdowns (60fps), just very slow response, any hints?. Sorry for my English . Thanks.
#28 Updated by evilmandark78 about 7 years ago
are you using 1 or 2 real wiimotes?
i've tested around a bit more, and came to the following conclusion:
- 1 real wiimote + Speaker disabled = working fine
- 1 real wiimote + Speaker enabled = working fine
- 2 real wiimotes + Speaker disabled = controls not working or responding with extreme delay
- 2 real wiimotes + Speaker enabled = constant disconnects
#29 Updated by juanramon.myoffice about 7 years ago
I'm not so lucky :
-1 real wiimote + "WiimoteEnableSpeaker = False" ---> not working or extreme delay
-1 real wiimote + "WiimoteEnableSpeaker = True" ---> constant disconnects
-2 real wiimotes + "WiimoteEnableSpeaker = False" ---> not working or extreme delay
-2 real wiimotes + "WiimoteEnableSpeaker = True" ---> constant disconnects
All the tests are with Original nintendo wiimotes, but the behaviour is the same with my two other 3rd party ones.
It happens in rayman origins, DKCR, Just Dance 2 and 3
It works perfectly in New super mario, wii sports , wii play and Just Dance (first one) with 4 wiimotes.
In the attached picture is my configuration.
#34 Updated by Billiard26 about 7 years ago
- Issue type set to Bug
- Category set to controls
- Operating system Windows added
Please try the real-wiimote-minor-fixes branch and tell me if anything has changed.