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Emulator Issues #6128

closed

Textboxes overlayed when "disable per-pixel depth" (Okami specific?)

Added by michael.brew789 over 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name/ID
Okami ROWE08

Textboxes in 'game menus only' are overlayed by some king of background effect. "disable per-pixel depth" is checked by default. When unchecked textboxes diplay correctly but overlay rest of menu. See images

Noticed similar, but not same issue.
Issue 6013: https://code.google.com/p/dolphin-emu/issues/detail?id=6013

What steps will reproduce the problem?
Open menu, select item with description

Issue exists in all dolphin versions I have used: r6700 --> 3.5-850

Windows 7/8 64-bit
AMD Radeon HD 6850 Crossfire x2

Attachments:
http://imageshack.us/a/img201/4752/perpixeldepthenabled.png
http://imageshack.us/a/img24/1562/perpixeldepthdisabled.png

Actions #1

Updated by degasus over 11 years ago

Can you please test it again in current development version in OGL or DX11 backend?

Actions #2

Updated by Autoran1 over 11 years ago

Confirm this issue, was presented before and still are now on new builds on all three backends

Actions #3

Updated by pauldacheez over 11 years ago

The per-pixel depth option was removed (so it's always enabled) in 3.5-146 (rb06f30f8452a); as of 3.5-549 (r642eab92bc8c), depth is only calculated per-pixel if depth textures are used (because apparently PPD makes Nvidia cards unable to do a certain optimization or two, causing quite a slowdown). If it works fine with PPD enabled but doesn't in revisions past 3.5-549, either the method of detection for depth textures is failing or the game's using something other than depth textures that makes it require per-pixel depth. (I'm not a graphics dev, please disregard any idiocy.)

Also, OP, I think you may have mixed up the 3.0-xxx and 3.5-xxx revisions. Make sure you use the latest from here: http://dolphin-emu.org/download/

Actions #4

Updated by michael.brew789 over 11 years ago

In newest version:
menus act as if per-pixel depth option is always enabled (as pointed out by pauldacheez) however the issue is now compounded. Textboxes no longer show up at all. The effect now covers the entire screen making the menus pretty much unusable.
http://img825.imageshack.us/img825/8923/okamimenu.png

yes, this does occur in all backends

All my revisions are from http://dolphin-emu.org/download/

Actions #5

Updated by Billiard26 over 11 years ago

  • Issue type set to Bug
Actions #6

Updated by degasus over 11 years ago

So, this option is created again and called "Fast Depth Calculation" in 3.5-1344.

Can you please recheck it both with this option enabled/disabled?

Actions #7

Updated by Autoran1 over 11 years ago

  • Status changed from New to Fixed

Fixed by ra905b18ef118

Actions #8

Updated by michael.brew789 over 11 years ago

Confirmed fixed.

Weird though:
Problem is gone regardless of "Fast Depth Calculation" setting. Both enabled and disabled dont have the problem anymore.

Actions #9

Updated by pauldacheez over 11 years ago

Fast Depth Calculation uses a slightly different method than Disable Per-Pixel Depth did. Evidently it's faster and less problematic at the same time.

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