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Emulator Issues #6153

closed

Slow down/broken audio in the beginning of resident evil 3

Added by fly16 about 11 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

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Have you searched the issue tracker for a similar issue?
This game used to have worse audio, builds after the fifo-bp merge fixed the audio except for the beginning of this game.
This might be related to issue 5825, but i'm not sure.

Game Name?
Resident Evil 3

Game ID?
GLEE08

What went wrong?
In a slower machine, Game slows down starting from the first scene to the factory scene. In a fast machine, audio is choppy in the scenes described.

What did you expect to happen?
It should run at full speed without audio glitch.

What steps will reproduce the problem?
Start the game with default settings

What version of Dolphin were you using?
3.5-1068

64 or 32 bit Dolphin?
64 bit

What version of Dolphin used to work?
None, I tracked back to 3.0-790, official 3.0 build has a memory card detect bug that doesn't let me test

What Operating System were you using and what are your hardware
specifications?
Slow machine spec: core 2 duo E8300 2.83GHz, 3GB DDR2-800, AMD 5770
Fast machine spec: i5-3570 3.4GHz, 8GB DDR3-1600, AMD 5770

64 or 32 bit Operating system?
64 bit

Any other relevant information or links to logs:


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #5825: Resident Evil 2 and 3 audio glitchesFixed

Actions
Actions #1

Updated by skidau about 11 years ago

  • Status changed from New to Duplicate

The audio should not be choppy on a fast machine anymore.
If the audio breaks because the machine is slow, the reason is because the machine is slow.
The OpenAL backend timestretches the audio to minimise crackling.

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