Emulator Issues #617
closedWWE Day of Reckoning 1 and 2 freezes/stops after now loading screen after CHARACTER INTROS
0%
Description
What steps will reproduce the problem?
- start the game, the US version
- Go to exibition mode , and single player
- select characters and press start to enter the INTRO scenes
What is the expected output? What do you see instead?
The expected outcome is for it to play. I see nothing but the same loading
screen instead, dolphin freeze's or stops...!?!?
What version of the product are you using? On what operating system?
Dolphin SVN R 2312, not the IL one. My system is E5200/ 8400gs/2 gb ram/
Windows 7 beta 32 bit
Please provide any additional information below.
I hope this issue can be patched for fixed, thank you to the dolphin dev's
for making so many games work.
Updated by magumagu9 almost 16 years ago
It would be useful to check whether this works with the JIT disabled.
Updated by xxcamperzone almost 16 years ago
i cut off jit and its goes really slow , i mean really slow. But the game does boot
up still.
Updated by braulio20 almost 16 years ago
The problem still happens, no way to play without freezing "loading screen" and its
so annoying, any help around here?
Games like Wrestlemania X8 and XIX run fine,but last titles like DOR 1 and 2....FAIL!
So please, check in future revisions of the emu!
Thanks.
Updated by glass-spider over 15 years ago
I've tried every option, but WWE Day of Reckoning doesn't work. It's sad, cause we
can see ingame graphics, intros, we even can start the season mode, but when it
comes to the match, dolphin freezes. Somebody please, help wrestling/dolphin fans.
Thanks for the emulator. It's great, but it will be greater when Dor1 and 2 become
playable :)
Updated by glass-spider over 15 years ago
Still doesn't work. Tested with rev 3155
Updated by glass-spider over 15 years ago
Tested with 3398. Doesn't work. Still freezes in loading after character's entrances.
Updated by glass-spider about 15 years ago
Ok. I've found that DOR1 was ingame with Dolphin Final 1.03 Beta, and here's the
result.Unfortunately FPS is very low. So, Howthe hell this game was playable with
first version and non of revisions can run it. I'm waiting for SvR 2010. I don't
think anyone will make these two great games (DOR 1 & 2) playable.
Updated by glass-spider about 15 years ago
Ok. I've tried revisions 5, 24, 28, 100, 500,700. The game hangs in the same place
(after characters entrances). So I think there's no such revision that can run the
game and the change that broke the game was made in the beginning. But anyway
there's no dev. who own the game and there's no devs among people who want to play
it.
All we need is one dev who make one single revision without this error. Hallo!
Anybody hear me =)
Updated by lpfaint99 about 15 years ago
Issue 1465 has been merged into this issue.
Updated by glass-spider over 14 years ago
Over 5000 revisions and still doesn't work.
Updated by glass-spider over 14 years ago
Over 6000 revisions and still nothing. Does anybody read this issues?
Updated by skidau over 14 years ago
Try enabling the MMU. I have a few GameCube games which work with the Interpreter but not the JIT. Hopefully the fixes for those games will help this game.
Updated by skidau about 14 years ago
Issue 3357 has been merged into this issue.
Updated by copy.editor.creativecontents about 14 years ago
I was able to play both DOR 1 and 2 without the entrance freeze and with fullspeed. The fix was quite easy, really.
I just compiled a 64bit build of r6330, then I pulled my Gamecube out of the closet and loaded a legitimate copy of the game. Ran flawlessly. HAH!
The current dumps of Day of Reckoning 1 and 2 floating around the net are bad dumps, mofos. Stop whining about pirated isos not working on the emu.
Updated by skidau about 14 years ago
The game freezes the same way in DIOS MIOS. This means the problem is in the Disc Streaming/DSP/ARAM code of Dolphin.
Updated by skidau about 14 years ago
Issue 3534 has been merged into this issue.
Updated by kaynetheassasin about 14 years ago
well my copy of the game is ripped straight off my copy of the disc via the phantasy star back up trick. so no im using a good iso
the game simply doesnt play for some reason on dolphin. and i hope someone with more know how can fix it.
Updated by aanja88 about 14 years ago
tried it again with r6495 - still no progress ....
Updated by aanja88 almost 14 years ago
goes ingame, can move around the arena, but when a grapple move is executed, the emu crashes ( sometimes with back patch error ) .... tested until r6926
Updated by glass-spider almost 14 years ago
Same with me. Grapple move makes crush.
Updated by aanja88 almost 14 years ago
yeah its still not working with r7035 .... hope this gets fixed in one of the following revisions .... cos now i get this error :
BackPatch not supported for operand size 1
Error encountered accessing emulated address 02f6f713
Culprit instruction:
movzx eax, byte ptr ds:[rbx+rcx]
at 0xe143e74
i did read earlier that back patch error had been fixed in an earlier rev ...
Updated by wavelikesea over 13 years ago
RE : WWE DAY OF RECKONING 2 problem
image for the problem with the latest dolphins :
http://img691.imageshack.us/img691/2707/unbenannter.png
If you see this old version (Dolphin_Final_1.03_Beta.zip) and performs a comparison between this version and the modern versions of dolphin then builds a new version that can run this game in Full . . . and if you agree with this , the game will work
download Dolphin_Final_1.03_Beta.zip from this link :
http://megaupload.com/?d=IS4P1FIF
and it will work but very very slow and the characters are in black color . . so be patient until you get to the match and when you try to do a grapple move the game will not crash and Dolphin_Final_1.03_Beta is the only version that does not crash the game but with the latest versions such as r7472 every menu in the game works and when you are ready to play in the match After the bell rang, try to do a grapple move or a strike the game crashs
so please Sad if you can fix it , please tell me . by the way I've tested your build, amazing fast,, for 32 bit , thank you so much
Updated by DimitriPilot3 over 13 years ago
Things that might help (as in, provide more information about the problem):
- Dumping the (copyrighted) DSP files from your GC/Wii, and using LLE sound emulation on the latest revision
- Trying JIT, JITIL and the Interpreter, as well as disabling Dual Core and Idle Skipping (have they all been tested before?)
- Going into the game properties and ticking (not filling) the boxes near "Enable MMU", "Enable BAT", and "MMU Speed Hack"
- Compiling a Dolphin build yourself (preferably Debug/DebugFast instead of Release), running it and post a backtrace of the crash (which may or may not help)
Is that "backpatch" thing really a not-yet-implemented thing...? Or is the error shown as a result of something else?
Updated by wavelikesea over 13 years ago
well . . . i did these before :
- Trying JIT, JITIL and the Interpreter, as well as disabling Dual Core and Idle Skipping (have they all been tested before?)
- Going into the game properties and ticking (not filling) the boxes near "Enable MMU", "Enable BAT", and "MMU Speed Hack"
- Compiling a Dolphin build yourself (preferably Debug/DebugFast instead of Release), running it and post a backtrace of the crash (which may or may not help)
and still crashes , , and iam not a programmer anyway but i am sure if any one can do this and build a new version for example , dolphin version r7530 and write we fix wwe day of reckoning , but i want to ask you why no one care about fixing this problem , , i tried r7511 and still crash After a grapple move
Updated by ChrisKent92 over 13 years ago
It's still broken. Seriously. Does nobody care about broken games or something?
Updated by tommyhl2.SS over 13 years ago
Not when the people posting have attitudes like yours. It will get fixed when it's fixed, till then find another way to play the game.
Updated by ChrisKent92 over 13 years ago
Fixed when it's fixed? Been saying that since 2009, and still nothing.
Updated by aanja88 over 13 years ago
come on people, behave. There are countless other issues that the devs are fixing. i too desperately wanna play dor, but gotta wait until its properly fixed and playable.
Updated by venus_tanjou over 13 years ago
Problem is... It seems that "wait until it's properly fixed and playable" is an issue since 2009. At least according to one of the posts above.
For wrestling fans, Day of Reckoning 2 is one of the few games which still can offer a good experience. The old Smackdown vs Raw series (now WWE '12) has absolutely no competition and has been a trainwreck for years. We get some new features but they remove countless others, gameplay is always unstable (last game had a terrible problem with easy pins), etc, etc. To this day games like Fire Pro Wrestling Returns (2006 - PS2), King Of Colosseum 2 (2004 - PS2), WWE Here Comes The Pain (2003 - PS2) and Smackdown vs Raw 2006 (2005 - PS2) are still better options for a wrestling fan.
Day Of Reckoning 2 is also one of these few games that still can keep it up to most recent offerings, so you can see where all the complaints come from. Its gameplay is drastically different from the most popular PS2 WWE games and in many ways better. You could even say that its gameplay is kinda unique compared to the other recent WWE games. It is a good game and IMO (and many others too, it seems) deserves to receive a fix from the Dolphin team. I see a lot of complaints about it, it seems that people really want it to be fixed and it is not a bad game. So I don't see why not. Maybe make this a collaboration between the Dolphin team and players/users - people post their experiences with builds and the like while the team tries to find what's wrong. Surely this would be a good way to please everyone and would bring "the people" together for a common goal (a good thing)?
Thanks to the Dolphin team for bringing a good software.
Updated by aanja88 over 13 years ago
Finally someone sensible enough. True, there's no good wrestling games nowadays - heck gameplay wise, i actually find mdickie wrestling games better. Anyways, I'm totally up for trying the builds and posting the progress.
Updated by esposito.fc over 13 years ago
I dont know if the devs reads the official forum (apparently not), so I post this here.
I tried to do some debuggin, but my programming knows are very poor (just like my english).
This is what i get after a strike or a grapple attack (The grapple animation works, the attack is broken)
http://www.freeimagehosting.net/c1fa2
Its looks like the game starts to make an infinite loop who makes it freeze (but it doesnt freeze, it starts to jump between 80403414 and 80403420)
You can skip the last address to stop the loop, but the game doesnt play the animation in the case of a strike (the game doesnt crashes) and if it was a grapple attack, the wrestlers freeze for a second and then crash getting this 2 backpatchs errors.
http://www.freeimagehosting.net/522b1.jpg
If the devs or anyone need something else about the game just ask, i will try to help, thats what users should do, not spammin "wehn will this game wurkksss?!??!!11" ;)
Updated by NeoBrainX over 13 years ago
Sorry guys, but this issue report is totally useless if no user comment actually contains some helpful information.
Restricting comments to project members only.
Updated by skidau almost 13 years ago
- Status changed from Won't fix to Accepted
Updated by delroth over 12 years ago
- Status changed from Accepted to Fixed
Fixed by ra26223c04cc1888c0b283e968953b65c9c09c089.