Emulator Issues #6185
closedOpenGL not working on latest revisions. Screen stays blank has audio but no video
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Description
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Have you searched the issue tracker for a similar issue?
Game Name?
Game ID?
What went wrong?
What did you expect to happen?
What steps will reproduce the problem?
What version of Dolphin were you using? tested it on 3.5 1103,1107
64 or 32 bit Dolphin? 64
What version of Dolphin used to work?
What Operating System were you using and what are your hardware
specifications?
64 or 32 bit Operating system? 64
Any other relevant information or links to logs:
Using OpenGL Produces no picture/video. In anything and everything you try playing. It is not game specific.
Here is a link to my DFF file
Updated by degasus over 11 years ago
some infos are missing: eg OS, GPU, driver
Does it work on 3.5? If yes, which revision breaks it?
Updated by Fade2Black001 over 11 years ago
OS - Windows 7 x64
All I know it works in 3.5 367.7
As for which one breaks it... I have no idea. I really do not want to download over 700 revisions and test them all out. I know you can understand that but if you really want me to...
Updated by Fade2Black001 over 11 years ago
Oh any my GPU and version
2GB HD Radeon 6950 using 12.11 drivers. I know they're old but I am happy with these as the new ones break some games for me.
Updated by Billiard26 over 11 years ago
You only have to download/test log2(700) revisions (10 revisions) to determine which one of 700 revisions introduced an issue.
Updated by pauldacheez over 11 years ago
Updated by Fade2Black001 over 11 years ago
Billiard I do not understand what you mean. Please explain
I do not have the revisions but I can get them...
Updated by daxtsu over 11 years ago
OpenGL works fine on my NVidia GTX 670 with the latest beta drivers, so I'd guess it's an AMD thing or other driver issue with his specific PC.
Updated by degasus over 11 years ago
IMO, two versions should be checked specially:
3.5-1025
3.5-663
This is glsl merge and you bug sounds like a glsl bug.
To check a big range of commits, just pick up any in the middle and check this, so you can skip one of the two parts.
Updated by degasus over 11 years ago
I guess it's a driver bug for pinned memory. Fade2Black: do you want to test a current driver version?
Updated by Fade2Black001 over 11 years ago
I said sure. I guess you want me to be more specific? OK then. Yes I'll be happy to test out a current driver version. I'll report any problems I have with it as well.
Updated by majosamaso over 11 years ago
I have the same problem with an AMD HD 4850 using Gentoo x86_64
I'm using the open source driver:
x11-drivers/xf86-video-ati-7.1.0 was built with the following:
USE="udev -glamor"
LDFLAGS="-Wl,-O1 -Wl,--as-needed -Wl,-z,lazy"
Updated by degasus over 11 years ago
majosamaso: which version of mesa do you use?
It is fixed in http://cgit.freedesktop.org/mesa/mesa/commit/?id=cb12bf7606116e473bf19aee84582b4cee7f895d
It was too late for mesa 9.1.1, so it will be in the next release 9.1.2
Hm, I should disable UBO for mesa <= 9.1.1, can you please upload your output of glxinfo?
Updated by degasus over 11 years ago
- Status changed from New to Invalid
Fade2Black001: as long as you don't confirm it with more a recent driver, I mark this issue as invalid
majosamaso: please also look at issue 6105