Emulator Issues #6215
closedContinuous Scanning (or Auto-Refresh) for Real Wiimotes with Toshiba Stack
0%
Description
before the "real-wiimote-scanning"-changes, real wiimotes were automatically detected an refreshed when starting a game or entering the wiimote settings using toshiba bluetooth stack.
now one has to enter the wiimote settings and manually click "refresh" to get real wiimotes working with toshiba stack. the "Continuous Scanning" checkbox does not seem to have any effect with toshiba stack. this is problematic especially when dolphin is used e.g. on a HTPC, where everything should work automatically.
with windows stack "Continuous Scanning" is working, refreshing wiimotes on game start or when entering the wiimote settings (just like the versions before "real-wiimote-scanning").
it would be great, if real wiimotes would be refreshed automatically on starting a game using toshiba stack (just like before the "real-wiimote-scanning"-merge).
What version of Dolphin were you using?¶
rev 3.5-1180 64bit.
What version of Dolphin used to work?¶
the ones before 3.5-471 ("real-wiimote-scanning"-merge).
What Operating System were you using and what are your hardware specifications?¶
- Windows 7 x64
- Original Nintendo Motion Plus Inside Wiimotes (non-TR)
- Asus bt211 Bluetooth Adapter.
Updated by hatarumoroboshi over 11 years ago
I agree and I think it should be done for every stack
Updated by Billiard26 over 11 years ago
- Status changed from New to Questionable
- Issue type set to Bug
- Category set to controls
The "Continuous Scanning" option should perform the same action as the "Refresh" button. You still need to manually connect your wiimotes when using the Toshiba stack, of course.
Are you sure Dolphin doesn't find your wiimotes when using "Continuous Scanning" after manually connecting your wiimotes?
Updated by evilmandark78 over 11 years ago
@billiard
when using microsoft stack i have the following behaviour:
- i connect the wiimotes via bluetooth
- i start dolphin
- i start a game
- the wiimotes vibrate and are automatically connected to dolphin and usable.
when using toshiba stack i have the following behaviour:
- i connect the wiimotes via bluetooth
- i start dolphin
- i start a game
- the wiimotes are not automatically connected. instead i have to manually enter the wiimote settings and click "refresh". then the wiimotes vibrate and are usable by dolphin.
"continuous scanning" is activated in both cases.
imho with toshiba stack the behaviour should be the same as with windows stack.
Updated by flame_uk over 11 years ago
I have the same behavior as noted above by evil.
With builds 3.5-432 and prior the wiimote would automatically be detected upon launching a game with toshiba.
Updated by Billiard26 over 11 years ago
- Status changed from Questionable to Fixed
This issue was closed by revision 42e97e462c8d.
Updated by evilmandark78 over 11 years ago
it seems to work now. many thanks, billiard!