Project

General

Profile

Actions

Emulator Issues #6220

open

Allow for long game patches loaded from binary files

Added by thethiny over 11 years ago. Updated over 6 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images.

Have you searched the issue tracker for a similar issue?
Yes

Game Name?
New Super Mario Bros wii
Game ID?
SMBE
What went wrong?
ASM Patching

What version of Dolphin were you using?
3.5

64 or 32 bit Dolphin?
64 bit

64 or 32 bit Operating system?
Windows 8 64 bit

Any other relevant information or links to logs:
Ok,
so as a start , this was mentioned earlier but it got closed..
Hi:
there's a community called RVlution , and they are developing a game called Newer Super Mario Bros Wii.
however , the game is focused on ASM patches..everything cool till now..
I contacted the developers and they said that they Apply ASM patches through dolphin itself , as it is a built in features..but there's one thing that they didn't tell me..How to apply Long ASM Patches..

They have an ASM patch likes this:
offset=800 OLD=0C00009A New=Loader.bin
what this does is replace the offset with Loader.bin , and loader.bin contains around 400 bytes...

the problem here is:
how to apply these 400 bytes as patches? rather than splitting it into multiple dwords?

Can't you add a feature that is , Apply Patch through files?

thanks

Actions

Also available in: Atom PDF