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Emulator Issues #6223

Monster Hunter Tri Single Player broken in wii-network builds

Added by Maximilian.Mader.95 about 8 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Monster Hunter Tri (E/PAL)

Game ID?
RMHP08

What went wrong?
Going into the village (single player mode) freezes (sometimes during the loading screen, sometimes after the screen turns black and the village should appear)

What did you expect to happen?
Normal loading screen, spawning in the village.

What steps will reproduce the problem?
- download the current (or previous) wii-network builds
- start the game
- load a character
- select village
- wait
- freeze

What version of Dolphin were you using?
I tested it on 3.5-1237 [wii-network] and some previous builds I don't remember.
I also tested some custom wii-network builds (merged with current master, Monster Hunter Tri Bloom hack/patch (I updated it for the current master) built in).
The arena and multiplayer mode both work as expected.

64 or 32 bit Dolphin?
64 bit

What version of Dolphin used to work?
The current Dolphin master build (3.5-1190) is working properly (except for that f***ing bloom (DX11 and EFB access enabled fixes this partially, there is still a strip of bloomed graphics and it is horribly slow. See attachment, but that is probably another issue.)

What Operating System were you using and what are your hardware
specifications?
Windows 7, 64bit
Intel Core i5 2500k, overclocked to 4.635GHz
16 GB RAM
nVidia Geforce GTX 460 (also slightly overclocked), 1GB RAM
More info: http://www.sysprofile.de/id160054

64 or 32 bit Operating system?
64 bit

Any other relevant information or links to logs:
https://gist.github.com/max-m/094132bce879e8be6c8e (excerpt, debug logging was activated)
The complete log was > 150MB in size, so I didn't want to upload it anywhere with my internet connection ;)
The game seems to jump into an infinte loop, I had a look at the debugger and it ran the same instructions over and over and ...

History

#1 Updated by Maximilian.Mader.95 about 8 years ago

Forgot the link to my screenshot (even though it belongs to another issue, it shows that the master build is working) ... http://i.imgur.com/bt44IbL.jpg

#2 Updated by Billiard26 about 8 years ago

  • Issue type set to Bug

#3 Updated by giaga7 almost 8 years ago

I can confirm it does not work in single player... I m using dolphin 3.5-1382... Anyway I tried online game and it seems working fine!! I dumped my certificates files from my wii and put rhem in user/wii and I could play a quest with other three players online!! It would be good to play single player too on wii network branch... :)

#4 Updated by skidau over 7 years ago

  • Status changed from New to Fixed

Fixed by rd25a8bb6cb57.

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