Emulator Issues #6268
White screen shows in PSO Ep 1 & 2 (Plus version as well) (D3D only) [Viewport Issue]
Phantasy Star Online Ep. I & II (Plus as well)
-Have you searched the issue tracker for a similar issue?-
-What went wrong?-
In Direct3D11 graphics backend, a giant white block covers most of the screen (Windowed or Full). The game starts and loads like this as well, but I figured the above image would have a good impact. I have tested it under my custom settings and original Dolphin settings. Direct3D9 works just fine, OpenGL has nothing when I start it (OpenGL is probably my end).
-What did you expect to happen?-
That the game should not start with a gigantic white block which covers most of the screen making game play near impossible.
-What steps will reproduce the problem?-
- Set graphics backend to Direct3D11.
- Start game.
-What version of Dolphin were you using?-
-What version of Dolphin used to work?-
3.5-1256, only happens in Direct3D11 backend.
-What Operating System were you using and what are your hardware
*Intel I5 2500K @ 3.3
*MSI Z68MA-G45 (B3)
*8-Gig Ram (DDR3-1600 Corsair)
*Gigabyte GTX 660
*Windows 7 x64.
-Any other relevant information or links to logs-
#7 Updated by JMC4789 about 6 years ago
BTW, using Shift + W once with freelook enabled fixes everything. It works kind of like a makeshift projection hack, I think? D3D's camera position seems to be too far back, and this fixes it.
#8 Updated by wrsaith over 5 years ago
the D3d backend doesn't postion the camera wronge it just renders the white box in the middle of the screen as if everything inside those coordinates weren't to be rendered. or that there being "censored" out by the backend. using shift+w with free look in removes this box but then some menus and screens are unusable when zoomed in.S
#10 Updated by JMC4789 over 5 years ago
- Status changed from Accepted to Fixed
Fixed by 4.0-3748 -> https://dolphin-emu.org/download/dev/78deebd73281a3c4e451736d6e43bb49b7e7eaed/