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Emulator Issues #6273

closed

Dolphin 3.5-1165/1166 makes Resident Evil 0 stutter badly in DX9

Added by markdperry68 about 11 years ago.

Status:
Fixed
Priority:
Normal
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

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Have you searched the issue tracker for a similar issue?
Yes

Game Name?
Resident Evil 0

Game ID?
GBZE08

What went wrong?
Starting from 3.5-1166 (revision c4bc20b4d9c2) the video in RE0 stutters very badly. This commit is a file missed from 3.5-1165 (revision 0c4713a152a3) commit. As Rebecca or Billy runs across the room they freeze for a split second, then jump ahead to where they actually should be. And they do this every 0.3 seconds or so. It looks very similar to online games where one player has a laggy connection (Resident Evil 5 comes to mind). But it's like continuous lag. Forever.

This is Rodolfo's commit.

Also, this version tends to crash when stopping the game.

What did you expect to happen?
3.5-1164 the characters run perfectly smoothly.

What steps will reproduce the problem?
Use the attached memory card image. Start RE0, "Load Game", load any of the saves, choose "Extra", and start the Leech Hunter mini-game. When you have control, just run around the room and observe the lag. The torches in the room lag too.

What version of Dolphin were you using (please test the latest version
from http://dolphin-emu.org/download first, 3.5 or 3.5-167 are not valid
tests!)?
3.5-1166

64 or 32 bit Dolphin?
64 bit

What version of Dolphin used to work?
3.5-1164

What Operating System were you using and what are your hardware
specifications?
Win 7 x64
Core i5-3360M, 2.8ghz, turbo up to 3.5ghz
4GB memory
160GB SSD hard drive

64 or 32 bit Operating system?
64 bit

Any other relevant information or links to logs:
Use the attached memcard image to quickly get to the issue

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