Emulator Issues #6281
Skyward Sword and Mario Galaxy 2 Crashing when changing to certain areas
I have searched for this issue but haven't found a official thread or solution.
The Legend of Zelda: Skyward sword crashes when entering any of the silent realm trials when the screen turns white and what I assume, loads the new area.
Super Mario Galaxy 2 crashes when the first boss (the dragon) is just defeated and the screen turns black. I assume this is the same problem.
I have traced the problem back to versions newer then 3.0 - 760. In this version the areas load just fine. (I have only tested master branches and only 64-bit).
To reproduce the problem, simply enter one of the trials in Skyward Sword or beat the dragon in Galaxy 2.
I have my game files synced between two different PCs.
Asus p67 Sabertooth
Geforce 580 2gb
Core i5 2500k
Asus Maximus IV Gene Z
Geforce 560 1gb
#3 Updated by pauldacheez about 8 years ago
The audio stuttering is normal for LLE - using the OpenAL audio backend or just overclocking by a few hundred MHz will get rid of it. I recommend the latter if you aren't a fan of ludicrous audio latency. >_>
(Hey, someone mark this as fixed/invalid/duplicate since these bugs are known and hard to fix and workaroundable!)
#8 Updated by basti1georges over 7 years ago
Hey billy !
Have you found a solution for the silent realm trials ? I tried OpenGL but it's way too slow to be playable. Old dolphin veersions (3.0-772 and older) are supposed to be working but Wii Motion Plus isn't implemented. I don't know what to do at that point and i found nothing !