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Emulator Issues #632

closed

JIT issue

Added by hyperiris over 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. run Star Wars The Force Unleashed in JIT, game prologue crashed.
  2. run in interpreter.
  3. waring dialog: hwWrite: There's no 64bit HW write. cc008000

the game stopped at address 8039f018: stfd f0, -0x8000 (r24)

Actions #1

Updated by ChaosCode over 15 years ago

This issue also effects Starwars Light saber Duels and others I dont have the name
for off hand. Thanks for working on this issue!

Actions #2

Updated by hrydgard over 15 years ago

In general, when posting about memory addresses in games, always state region, since
code tends to move around a bit between region versions.

Although in this case, it'll be trivial to find the right address anyway :)

Actions #3

Updated by Crysalize over 15 years ago

Hey, I noticed you posted test code. I cant test it till later tonight cuase I'm at
work. Ill update tonight with info asap

Actions #4

Updated by ChaosCode over 15 years ago

Fyi, In the code you left this comment but it doesnt apply anymore

"// This ain't working yet"

Actions #5

Updated by hrydgard over 15 years ago

  • Status changed from New to Work started

(2427 should have fixed this, will close once confirmed fixed).

Actions #6

Updated by hyperiris over 15 years ago

:) ok, next time I'll state region.

and, I think if one crazy thing happened, more will be happen, the game need more
test, may be it do more crazy things :)

Actions #7

Updated by ChaosCode over 15 years ago

Tested and it works in force unleashed. However, Starwars Light saber duels has same
issue and still gets crash. FIFO_CPUWritePointer out of bounds: 1028c660 (end =
04000000)

Actions #8

Updated by XTra.KrazzY over 15 years ago

ChaosCode: Do you have SSSE3? It's really nice if someone tested the supposedly
partially working SSE2 version.

Actions #9

Updated by hyperiris over 15 years ago

I'll test SSE2 version, I'm using AMD cpu

Actions #10

Updated by hrydgard over 15 years ago

SW Light Saber is probably a completely different issue, unfortunately.

Actions #11

Updated by XTra.KrazzY over 15 years ago

So this issue can be closed safely.

Actions #12

Updated by hyperiris over 15 years ago

  • Status changed from Work started to Fixed

tested on AMD blackbox 5000+ with JIT open, passed.

Actions #13

Updated by XTra.KrazzY over 15 years ago

nice rig.

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