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Emulator Issues #6589

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GCT Gecko cheat file support

Added by biolizard89 over 10 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

The current Dolphin Gecko cheat code handler uses codehandler.bin, which is intended by the GeckoOS developers to be used with WiiRd/Gecko.NET for debugging. GeckoOS also includes a different handler called codehandleronly.bin, which doesn't include the debugger code, and allows much more space for the code list. Since most Dolphin users don't use WiiRd/Gecko.NET with Dolphin (I'm not certain that it's even possible at the moment), it seems like adding support for codehandleronly.bin would be useful so that more lines of codes can be used (the code list size limit for codehandler.bin is quite limiting for some use cases).

Any chance support for codehandleronly.bin could be added?

Actions #1

Updated by biolizard89 over 10 years ago

The codehandleronly.bin file is available at http://veclabs.fuzziqersoftware.com/files/dolphin/codehandleronly.bin for those who don't already have access to it.

Actions #2

Updated by skidau over 10 years ago

If we were to change codehandler.bin, I'd rather add support for .gct files. I don't really have the time to make this change, but patches welcome.

Actions #3

Updated by skidau over 10 years ago

  • Issue type changed from Bug to Feature request
Actions #4

Updated by comexk over 10 years ago

Or just create some emulated memory region to store an arbitrarily large code list in...

Actions #5

Updated by parlane about 10 years ago

  • Status changed from New to New
Actions #6

Updated by Stevoisiak about 9 years ago

.gct support could also be help make it easier to run Project M without using an ISO builder.

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